PS3 Steering Wheel with force feedback seems possible
Earlier, we reported on Sony‘s confirmation that there wouldn’t be any force feedback available for the PS3. Well, we currently can’t confirm this next bit of news, but if it’s true, it’s definitely going to be an interesting couple of weeks as Sony and Immersion scramble to see how this impacts their businesses and reputations.
PS3blog.net seems to be stating this at the moment, with an assertion that the writer of the blog managed to acquire force feedback response using his Driving Force Pro:
I just got Need for Speed: Carbon for the PS3. I put in the disc, booted up the game, selected “Quick Race”, and started playing with my Driving Force Pro. What did I notice?
Force Feedback!
Both the jarring rumble when you crash and the more subtle pulls on the wheel when you start to lose traction with the road. This is with a plain US PS3 and a plain US copy of NFS: Carbon. No special tricks or settings are required for this at all. And this isnÂ’t me quoting someone else, or reading into something. I felt this with my own two hands.
Currently, we’re trying to see if anyone’s picked this tidbit up yet. Hopefully, there’ll be an official statement or something soon enough. Till then, we’ll just have to hinge our hopes on the SensorFX technology of SplitFish.
Earlier, we reported on Sony‘s confirmation that there wouldn’t be any force feedback available for the PS3. Well, we currently can’t confirm this next bit of news, but if it’s true, it’s definitely going to be an interesting couple of weeks as Sony and Immersion scramble to see how this impacts their businesses and reputations.
PS3blog.net seems to be stating this at the moment, with an assertion that the writer of the blog managed to acquire force feedback response using his Driving Force Pro:
I just got Need for Speed: Carbon for the PS3. I put in the disc, booted up the game, selected “Quick Race”, and started playing with my Driving Force Pro. What did I notice?
Force Feedback!
Both the jarring rumble when you crash and the more subtle pulls on the wheel when you start to lose traction with the road. This is with a plain US PS3 and a plain US copy of NFS: Carbon. No special tricks or settings are required for this at all. And this isnÂ’t me quoting someone else, or reading into something. I felt this with my own two hands.
Currently, we’re trying to see if anyone’s picked this tidbit up yet. Hopefully, there’ll be an official statement or something soon enough. Till then, we’ll just have to hinge our hopes on the SensorFX technology of SplitFish.