PSN and MLG Gamebattles announce Auto Reporting
Last month saw registration and authentication between PSN and Major League Gaming’s Gamebattles, setting things up to give gamers a better tourney experience. Now, the duo introduces the Auto Reporting feature, which shares game data between the PlayStation Network and Gamebattles. So how does that work? Read up and find out more.
Last month saw registration and authentication between PSN and Major League Gaming’s Gamebattles, setting things up to give gamers a better tourney experience. Now, the duo introduces the Auto Reporting feature, which shares game data between the PlayStation Network and Gamebattles. So how does that work? Read up and find out more.
According to their post at the PlayStation Blog:
It works like this: When you finish a match which was scheduled on select Gamebattles PlayStation arenas, Gamebattles will fetch the score and statistics for both teams (or players). For the player, this means it will be much easier and faster to play PS3 matches on Gamebattles and there will be fewer disputes based on user input errors. It will also allow PlayStation to highlight PS3 Gamebattles activity in real-time, both on the interweb and within connected PlayStation communities.
Auto Reporting has already been enabled for MLB 09 The Show All Star Championship, which is currently open for free registration. If you love that feature, good news, more PS3 titles will support the data integration eventually.
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Via PlayStation Blog