PSP eMag: Dead

Emagdotcomnews

KhaoZ, the chief executive director of PSP eMag, had posted a topic about the current status of the project: DEAD. It’s a shame to hear that. This is what he said in the thread:

eMag Status: Dead

Well, while some people on our staff want to keep this thing going, short of paying someone to fill in the holes we have, we just aren’t going to make it. A lot of the current staff keep saying they want to get things done but no one seems to really do anything. So until further notice I’m sorry to say but eMag is dead. It takes 100s and 100s of hours to put these things together, and it’s hard to expect so much of people who are doing it all for free. I may cut the staff down to the core 2 or 3 people who are actually wanting to do anything and we could put something small out every once in a while, but these large scale projects are done with. Our last issue saw only half the readers as the issue before it ringing in at just over 45,000 unique readers. This is largly due to the fact that we didn’t promote Issue 4 as much as prior issues because of lack of staff activity.

Thanks to everyone who supported us, we appreciate everything.
-K

The original thread is [here].

Thanks to MikDaSpik for the email.

Emagdotcomnews

KhaoZ, the chief executive director of PSP eMag, had posted a topic about the current status of the project: DEAD. It’s a shame to hear that. This is what he said in the thread:

eMag Status: Dead

Well, while some people on our staff want to keep this thing going, short of paying someone to fill in the holes we have, we just aren’t going to make it. A lot of the current staff keep saying they want to get things done but no one seems to really do anything. So until further notice I’m sorry to say but eMag is dead. It takes 100s and 100s of hours to put these things together, and it’s hard to expect so much of people who are doing it all for free. I may cut the staff down to the core 2 or 3 people who are actually wanting to do anything and we could put something small out every once in a while, but these large scale projects are done with. Our last issue saw only half the readers as the issue before it ringing in at just over 45,000 unique readers. This is largly due to the fact that we didn’t promote Issue 4 as much as prior issues because of lack of staff activity.

Thanks to everyone who supported us, we appreciate everything.
-K

The original thread is [here].

Thanks to MikDaSpik for the email.

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