PSP Game Maker v0.6 shell

Re_Animate's PSP Game Maker - Image 1Re_Animate is back, and with some serious updates on his PSP Game Maker. To all you skeptics out there, we guess he definitely proved you wrong, eh? Anyhow, this is his PSP Game Maker v0.6 shell. He says that he’s now managed to come up with a generally working compiling and testing Lua game maker in C#.

Among his updates, Re_Animate says that the LUA compile feature works, along with the test feature in 0.05, which in now out with a built in Save As and Open As feature, though it’s still a bit buggy. Here’s a list of the bugs that have been fixed/updates:

  • Test Feature is now working
  • It will report when you compile it
  • Quick Test Feature
  • Better GUI with beginnings of visual programming support
  • event organiser

v0.06 shell

  • Choose between visual programming or normal LUA programming
  • full screen enabled

As to what you can expect from him to follow up on soon, he says he’s currently working on a Compile As feature where you just select your PSP and it will save it there for you, as well as a way to edit the ICON0 and PIC1, music and etcetera without using pbpunpacker.

Anyhow, he’s definitely interested in getting help from you guys, so you might wanna give him a shout out right here or over at our PSP Development Forums. He needs particular assistance with figuring the code and from people who know C#. So there.

Check out Re_Animate’s PSP Game Maker v0.06 shell and unleash that critique in you.

Download: PSP Game Maker v0.06 shell
Discuss: PSP Development Forum

Re_Animate's PSP Game Maker - Image 1Re_Animate is back, and with some serious updates on his PSP Game Maker. To all you skeptics out there, we guess he definitely proved you wrong, eh? Anyhow, this is his PSP Game Maker v0.6 shell. He says that he’s now managed to come up with a generally working compiling and testing Lua game maker in C#.

Among his updates, Re_Animate says that the LUA compile feature works, along with the test feature in 0.05, which in now out with a built in Save As and Open As feature, though it’s still a bit buggy. Here’s a list of the bugs that have been fixed/updates:

  • Test Feature is now working
  • It will report when you compile it
  • Quick Test Feature
  • Better GUI with beginnings of visual programming support
  • event organiser

v0.06 shell

  • Choose between visual programming or normal LUA programming
  • full screen enabled

As to what you can expect from him to follow up on soon, he says he’s currently working on a Compile As feature where you just select your PSP and it will save it there for you, as well as a way to edit the ICON0 and PIC1, music and etcetera without using pbpunpacker.

Anyhow, he’s definitely interested in getting help from you guys, so you might wanna give him a shout out right here or over at our PSP Development Forums. He needs particular assistance with figuring the code and from people who know C#. So there.

Check out Re_Animate’s PSP Game Maker v0.06 shell and unleash that critique in you.

Download: PSP Game Maker v0.06 shell
Discuss: PSP Development Forum

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