PSP Hexen II v1.0

PSP Hexen II v1.0 screenshot - Image 1 First, the good news. PSP homebrew coder jurajstyk has just announced the release of a homebrew port of the Hexen II classic FPS game. This is based on Peter Mackay’s PSP Quake port, with source codes taken from the original Hexen II (PC) by Raven Software, and compiled using PSPDev Environment for Win32.

As for the lowdown on the reported features and bugs version 1.0 carries:

  • Working:
    • Software rendering.
    • Single player game and Portal of Praevus single player game
    • Sound
    • Save/Load
    • Console commands
    • Command line commands (through ‘hexen2.cmdline’ file)
    • Multiple screen resolutions (trough command line params)
    • User made maps loading (from console or command line params)
    • Demo recording and playback (from console)
    • On Screen Keyboard
  • Missing:
    • Music playback (disabled)
    • Untested:
    • Multi player (creating multi player game works)
  • Known issues:
    • No progress bar displayed when starting/loading/saving game (disabled because of stability problems)
    • Restart or reload of a current map necessary if value of console variable ‘r_transwater’ is changed (otherwise water surfaces will not be rendered correctly)
    • User made mods with modified progs.dat files will not work
    • Sprite models with width or height that is not multiple of 4 can cause game to crash
    • Some weird graphical artifacts can be observed sometimes

Before you guys get too excited about loading PSP Hexen II to your portables, take note of this very important detail (ergo, the Bad News): You will need to have an original copy of Hexen II installed in your PC, as key files needed for the PSP port can only be found in the original game. Also be sure be sure to check out the file readme for details on controls and development. Enjoy the download, but be sure to stick around in case of updates.

Download: PSP Hexen II v1.0

Via DCEmu

PSP Hexen II v1.0 screenshot - Image 1 First, the good news. PSP homebrew coder jurajstyk has just announced the release of a homebrew port of the Hexen II classic FPS game. This is based on Peter Mackay’s PSP Quake port, with source codes taken from the original Hexen II (PC) by Raven Software, and compiled using PSPDev Environment for Win32.

As for the lowdown on the reported features and bugs version 1.0 carries:

  • Working:
    • Software rendering.
    • Single player game and Portal of Praevus single player game
    • Sound
    • Save/Load
    • Console commands
    • Command line commands (through ‘hexen2.cmdline’ file)
    • Multiple screen resolutions (trough command line params)
    • User made maps loading (from console or command line params)
    • Demo recording and playback (from console)
    • On Screen Keyboard
  • Missing:
    • Music playback (disabled)
    • Untested:
    • Multi player (creating multi player game works)
  • Known issues:
    • No progress bar displayed when starting/loading/saving game (disabled because of stability problems)
    • Restart or reload of a current map necessary if value of console variable ‘r_transwater’ is changed (otherwise water surfaces will not be rendered correctly)
    • User made mods with modified progs.dat files will not work
    • Sprite models with width or height that is not multiple of 4 can cause game to crash
    • Some weird graphical artifacts can be observed sometimes

Before you guys get too excited about loading PSP Hexen II to your portables, take note of this very important detail (ergo, the Bad News): You will need to have an original copy of Hexen II installed in your PC, as key files needed for the PSP port can only be found in the original game. Also be sure be sure to check out the file readme for details on controls and development. Enjoy the download, but be sure to stick around in case of updates.

Download: PSP Hexen II v1.0

Via DCEmu

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