PSP homebrew – DaedalusX64 Alpha Rev 484
April 17, 2010
The homebrew coders from the Daedalusx64 team has released the latest alpha build of their Nintendo 64 emulator project for the PlayStation Portable, DaedalusX64. Check out the new changes in revision 484 after the jump.
Download: DaedalusX64 Alpha Rev 484
The homebrew coders from the Daedalusx64 team has released the latest alpha build of their Nintendo 64 emulator project for the PlayStation Portable, DaedalusX64. The latest update of the emulator includes some minor changes, the usual cleanups and several other bug fixes to improve the stability and performance of the program.
Changelog:
- Revision 484:
- [!] Opps reverted changes NativeTexturePSP from last commit( cause several games to crash )
- [+] Added (user-mode) kernel buttons library ( Props Nintendoboy13 for making the lib ! )
- [+] Implemented early support to hook pause menu to home button to emulator( needs alot of work, really buggy)
- [!] Disabled Callbacks…(Otherwise we get annoyances with Home button)
Note : To exit the emulator you must press SELECT in romselector (I’ll add a fancy tooltip later..)
Note(2) : Make sure to put kernelbuttons.prx at the same directory as Daedalus.
- Revision 483:
- [!] Another small clean up
- Revision 482:
- [!] Yet another big code clean up
- [!] Further silence more messages in Release mode (very slight speed up)
- [+] Added a check to block unsupported firmwares
Download: DaedalusX64 Alpha Rev 484
Via [DaedalusX64]