PSP homebrew – DaedalusX64 Alpha Rev 491
April 30, 2010
The guys behind the Daedalus project is back once again in the homebrew scene to release a new version of their ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64. The latest update of the emulator includes some small fixes, code cleanups and a few other improvements.
Download: DaedalusX64 Alpha Rev 491
The guys behind the Daedalus project is back once again in the homebrew scene to release a new version of their ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64. The latest update of the emulator includes some small fixes, code cleanups and a few other improvements.
Changelog:
- Revision 491:
- => Merged from -N64 branch :
- [~] Move RSP logic out of CPU core.(howard0su)
- Revision 490:
- => Merged from -N64 branch : (howard0su)
- [~] Move VideoMemory and Graphics Context Initialise into system.cpp
- [-] Make doublelist private to PSP, which is not needed for other platform.
- [~] Avoid strdup, use static array instead.
- [+] Cleanup the interface of PSP render
Download: DaedalusX64 Alpha Rev 491
Via [DaedalusX64]