PSP homebrew – DaedalusX64 Alpha Rev 552
August 3, 2010
The hard working folks from the DaedalusX64 project continues to improve their Nintendo 64 emulator for the PlayStation Portable with another revision release. Find out what’s new in rev 552 after the jump!
Download: DaedalusX64 Alpha Rev 552
The hard working folks from the DaedalusX64 project continues to improve their Nintendo 64 emulator for the PlayStation Portable with another revision release.
Changelogs:
- Revision 552
- [~] Corrected a couple of warnings in release mode (thx toagac for reporting)
- [~] Simplify nan exceptions warnings.
- Revision 551
- [!] Removed Batman hack (no longer needed)
- [+] Added a hack to fix 1/2 sky glitch in Road Rash
- [+] Implemented a fix to get rid of Z-Fighting (Zelda’s paths, Mario 64’s shades and other games etc are fixed)
- [!] Only update blender when needed, also simplified InitBlenderMode.
- [!] Made IsNaN exceptions debug only, also simplified conditions for IsNaN (props Corn for idea)
- [!] Enabled “Simulate Double Disable” for Tom and Jerry in Fists of Furry (in-game graphics are displayed correctly now)
- Note : StarFox is broken..
Download: DaedalusX64 Alpha Rev 552
Via [DaedalusX64]