PSP homebrew game – Light Cycle 3D v3.0
Another feature packed update for Light Cycle 3D has been released by homebrew coder SG57. This time, the homebrew game based on Tron lets you race up to 29 opponents and sports a new grid size, new mini map, new AI, custom skin support and more tweaks.
Download: Light Cycle 3D v3.0
Visit: QJ.NET PSP development forums
Another feature packed update for Light Cycle 3D has been released by homebrew coder SG57. This time, the homebrew game based on Tron lets you race up to 29 opponents and sports a new grid size, new mini map, new AI, custom skin support and more tweaks.
Version 3.0 changelog:
- Now you can race up to 29 opponents! Go nuts, first one to place first out of 30 get’s a cookie…
- New variable grid size! Choose from small, normal, large and HUGE!
- New mini-map – toggle it on/off in-game with []!
- New type of AI added
- New gametype added – you may now choose from ‘Classic’ and ‘Uber’ (more on this later)
- Custom Skin support! Easy-to-use Modular skin system implemented. Read ‘Skin.txt’ in the folder for instructions. I’d like to thank 0m3GA ARS3NAL for the Virtual Reality skin from MGS I now have bundled with Light Cycle 3D v3.0
- Your view will no longer be obstructed by the boundaries, the camera is smoothly bound to the playing field
- ‘Uber’ AIs bust through other walls using the same ‘explosion’ sound but at a higher pitch – conservative and a satisfying sound
- Big boy ‘recognizer’ is now more bad-a$$ looking ^.^
- Speeds have been adjusted, insane is now insane-r
- Updated all the AI to pave the way to unrestricted movement so soon no more 90 degree-only turns
- MP3 Playback was a bit unstable and has been improved
- Updated Brick’s LTE Lite Mod to 1.2, i was 2 versions behind! eek.
- and many more
Download: Light Cycle 3D v3.0
Visit: QJ.NET PSP development forums
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