PSP homebrew game – Wagic, The Homebrew ?! 0.8.1

wagic - Image 1Homebrew coder wololo has released a new version of Wagic, a homebrew fantasy card game based on Magic the Gathering which lets you battle against an AI with more than 3000 cards to choose from. The latest update is another hefty release with over 1000 new cards, new rules, two new game modes, an improved AI and more.

Download: Wagic, The Homebrew ?! 0.8.1
Visit: QJ.NET’s PSP Development Forums

Homebrew coder wololo has released a new version of Wagic, a homebrew fantasy card game based on Magic the Gathering which lets you battle against an AI with more than 3000 cards to choose from. The latest update is another hefty release with over 1000 new cards, new rules, two new game modes, an improved AI and more.

Version 0.8.1 changelog:

  • More than 1000 new cards. Yes, youÂ’ve read correctly, Wagic has now more than 3100 cards to play with, of which more than 30% is entirely new. Wagic allows you to play with cards from the following expansions: 10the Edition, Shards of Alara, Alara Reborn, Conflux, Champions of Kemigawa, Eventide, Exodus, Fallen empires, Future sight, Ice Age, Invasion, Legends, Lorwyn, Magic 2010, Mirage, Mirroding, Merquadian Masques, Odyssey, Onslaught, Portal, Ravnica, Revised, Shadowmoor, Tempest, Times Spiral, UrzaÂ’s SagaÂ… and this is not counting the user created sets on the forums at http://wololo.net/forum than can add thousand other cards to your collection
  • New Rules. Wagic now supports the new Magic 2010 rules, including the new combat rules, and the end of manabun
  • Various rules improvements: Damages donÂ’t use the stack anymore, Spells with invalid targets fizzle,Â…
  • Two new game modes to unlock: Evil Twin (in which the AI plays with your deck), and Random mode (you and the AI play with random generated decks). Stay tuned on http://wololo.net/wagic to learn how these modes can be unlocked, and donÂ’t forget that you can also unlock the extra difficulty mode and the Momir Basic mode!
  • Expansions now need to be unlocked (by winning games) before you can buy them in the shop
  • New parser keywords, including: doesnotuntap, counter, @movedTo
  • Parser huge improvements for triggered events, “lord” cards (think Slivers), discard, draw, life, damage, deplete, protection and more
  • PlayerÂ’s deck improvements: no more 5 decks limitation, and you can now name your decks (using the same format as the AI decks) to make them easier to find.
  • Added a “premade decks” system for new players who want to play directly without creating their own deck
  • AI improvements: The AI can now use mana abilities from non “basic land” cards. The AI can also use “may” cards such as gravedigger and clone.
  • New AI deck: Soldiers
  • Shop improvements: hit “square” to refresh the shop cards (no need to quit and re-enter the shop like crazy to update the cards). BoostersÂ’ price decreased. Mythic rares added to boosters.
  • Game flow improved, the game now does not offer you to counter your own abilities and spells by default (this can be changed in the options menu, but IÂ’m sure you wonÂ’t need it 🙂 )
  • Lots of individual card bugs fixed, too many to tell!
  • Memory usage improvements and memory bug fixes

Download: Wagic, The Homebrew ?! 0.8.1
Visit: QJ.NET’s PSP Development Forums


Via Wagic

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