PSP homebrew – JPCSP revision 1212
The JPCSP Team has released a new version of the ever-popular PlayStation Portable emulator for PC. The latest JPCSP updates offers some more performance improvements and additional bug fixes.
Download: JPCSP revision 1212
The JPCSP Team has released a new version of the ever-popular PlayStation Portable emulator for PC. The latest JPCSP updates offers some more performance improvements and additional bug fixes.
Changelogs:
Revision 1212: Fixed misinterpreted colors in image capture.
Revision 1211: 2 more native code sequences
Revision 1210: Small compiler fix for homebrews
Revision 1209: – added first draft of sceFont module (using a faked font for sceFontGetCharGlyp
Revision 1208: Fix small problem: 3 syscalls were using the same code.
Revision 1207: More sceMpeg findings…
Revision 1206: Try to avoid NullPointerException in ThreadMan.nextThread()
Revision 1205: sceUtilityOskInitStart: provide simple GUI to edit OSK entry.
Revision 1204: sceKernelStartModule: do not return an error when the module has no entry point
Revision 1203: Basic implementation of sceGuTexLevelMode when mode=1. Not really sure about it,
Revision 1202: Additional native compiler code from Homebrew Kurok.
Revision 1201: Removed debugging code introduced in r1200 by mistake…
Revision 1200: Basic implementation for sceUtilityOskInitStart(). GUI to edit the text is missi
Revision 1199: Updated sceDisplayGetVcount() and sceDisplayGetAccumulatedHcount() to match PSP.
Download: JPCSP revision 1212
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Via JPCSP