PSPColem v1.0.8

PSPColem - Image 1

It’s been quite a while since Zx-81 last updated his homebrew emu PSPColem, a ColecoVision emulator for the PSP. After releasing v1.0.7 nearly two months ago, we’re glad to inform you that he has rolled out v1.0.8 which packs in a whole lotta changes, fixes, and updates.

Changelog:

  • Save state files are now saved using gzip compression (with STZ as file extention). It’s much faster to save or load states now. You can use gzip or 7-zip to convert old STA to STZ. STA file format is still supported for loading, so you convert your previous saved files inside the emulator.
  • Save state dates are displayed in the emulator window (it’s now easier to identify and to load the right save state slot)
  • New graphical functions with new smoother render modes. It uses the PSP GPU for rendering, it does not run faster, but it’s a lot smoother.
  • Add a new fullscreen option (render mode max)
  • Bug fix in Rom file requester
  • Multiple keyboard mapping feature (Thanks to Pou-chan): You can now toggle between three differents keyboard mapping

As you know, this release is under the GNU public license, so if you’re interested, make sure you read the COPYING.txt file for more info. And as usual, we recommend you check out the readme file in this one as it includes the installation and usage instructions.

Download: PSPColem v1.0.8
Visit: PSP Development Forum

PSPColem - Image 1

It’s been quite a while since Zx-81 last updated his homebrew emu PSPColem, a ColecoVision emulator for the PSP. After releasing v1.0.7 nearly two months ago, we’re glad to inform you that he has rolled out v1.0.8 which packs in a whole lotta changes, fixes, and updates.

Changelog:

  • Save state files are now saved using gzip compression (with STZ as file extention). It’s much faster to save or load states now. You can use gzip or 7-zip to convert old STA to STZ. STA file format is still supported for loading, so you convert your previous saved files inside the emulator.
  • Save state dates are displayed in the emulator window (it’s now easier to identify and to load the right save state slot)
  • New graphical functions with new smoother render modes. It uses the PSP GPU for rendering, it does not run faster, but it’s a lot smoother.
  • Add a new fullscreen option (render mode max)
  • Bug fix in Rom file requester
  • Multiple keyboard mapping feature (Thanks to Pou-chan): You can now toggle between three differents keyboard mapping

As you know, this release is under the GNU public license, so if you’re interested, make sure you read the COPYING.txt file for more info. And as usual, we recommend you check out the readme file in this one as it includes the installation and usage instructions.

Download: PSPColem v1.0.8
Visit: PSP Development Forum

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