PSPMame Release 0.4 Fixes
TMK has fixed the previous four MAME emulators that had a bad checksum on his original release. The fixed separate MAME emulators are: Konami, Sega, Namco and Taito. For those of you who missed the first post, in PSPMame Release 4, TMK has changed:
– Core upgraded from 0.96 to 0.97
– Memory manipulation changed
– Fixed: Half of the screen got out of sync in Vertical mode
– Sound quality and performance improved
– Emulation speed corrected
– Analog input implementation mistake fixed
– Added the following search paths:
!!!!ms0:/psp/game/mamepsp/roms
!!!!ms0:/psp/game/mamepsp/samples
MAME will search current settings for file first, then turn to the paths above.
– Fixed: CFG saving (changes will be saved if any)
– Fixed: a part of driver freeze (Xevius, etc)
You can get the bundled pack in our PSP Download section [here].
Thanks Gieese and Jeff Chen for the translation =)
TMK has fixed the previous four MAME emulators that had a bad checksum on his original release. The fixed separate MAME emulators are: Konami, Sega, Namco and Taito. For those of you who missed the first post, in PSPMame Release 4, TMK has changed:
– Core upgraded from 0.96 to 0.97
– Memory manipulation changed
– Fixed: Half of the screen got out of sync in Vertical mode
– Sound quality and performance improved
– Emulation speed corrected
– Analog input implementation mistake fixed
– Added the following search paths:
!!!!ms0:/psp/game/mamepsp/roms
!!!!ms0:/psp/game/mamepsp/samples
MAME will search current settings for file first, then turn to the paths above.
– Fixed: CFG saving (changes will be saved if any)
– Fixed: a part of driver freeze (Xevius, etc)
You can get the bundled pack in our PSP Download section [here].
Thanks Gieese and Jeff Chen for the translation =)