
Arwin let us know he has released a new version of his p-sprint PSP keyboard simulation program to version 0.50a. Currently being used in PSPSchedule, changes in this release include:?
version 0.50a
- setup all keycodes and character values for 102-key PC keyboard compatibility.
- added documentation for the mapped keys and their values (see http://www.niwra.nl/psp/p-sprint-c/doc/index.htm for the latest version)
- added proper key-repeat functionality
- wrote a getKey function with a structure interface for getting all the key info you need (keychar, keycode and modifiers - see also the documentation)
- commented the code and cleaned it up a bit
- fixed a few bugs with the p-sprint testscreen interface
- reordered the button feedback in the p-sprint testscreen (will have to be written more fundamentally as this doesn't show keys like Insert, Delete, F1-F12, and so on. See also the documentation.)?
You can get it in our PSP Download section [here].

Arwin let us know he has released a new version of his p-sprint PSP keyboard simulation program to version 0.50a. Currently being used in PSPSchedule, changes in this release include:?
version 0.50a
- setup all keycodes and character values for 102-key PC keyboard compatibility.
- added documentation for the mapped keys and their values (see http://www.niwra.nl/psp/p-sprint-c/doc/index.htm for the latest version)
- added proper key-repeat functionality
- wrote a getKey function with a structure interface for getting all the key info you need (keychar, keycode and modifiers - see also the documentation)
- commented the code and cleaned it up a bit
- fixed a few bugs with the p-sprint testscreen interface
- reordered the button feedback in the p-sprint testscreen (will have to be written more fundamentally as this doesn't show keys like Insert, Delete, F1-F12, and so on. See also the documentation.)?
You can get it in our PSP Download section [here].
