PSP’s EXIT to enter Xbox Live

EXIT from Taito coming to XBLA - Image 1

One of the PSP’s earliest games (and a bit of a smash hit, at that) is about to be reincarnated onto Xbox Live Arcade. As revealed in a recent issue of Famitsu, Taito‘s EXIT will be heading to the Japanese XBLA network this summer for 800 MS Points. No word yet of a release in other regions, but you can bet you bucks on Mr. ESC to show himself around these waters soon enough.

For those not familiar with EXIT, think Oddworld meets Elevator Action meets Superman Returns meets Mappy meets, uh, Pepsi Man. Categorically speaking, it’s an action-puzzler where you have to escape from a building and rescue people along the way. There’s going to be obstacles too, so running straight through a level won’t benefit either. You’re still going to have to use your brains too, all the while under the pressure of a time limit.

The developers have confirmed new and exclusive levels for the XBLA version of the title. The art style and 2D perspective of the PSP version will be retained, however, it’ll be in high-def now. More updates? You betcha.

EXIT from Taito coming to XBLA - Image 1

One of the PSP’s earliest games (and a bit of a smash hit, at that) is about to be reincarnated onto Xbox Live Arcade. As revealed in a recent issue of Famitsu, Taito‘s EXIT will be heading to the Japanese XBLA network this summer for 800 MS Points. No word yet of a release in other regions, but you can bet you bucks on Mr. ESC to show himself around these waters soon enough.

For those not familiar with EXIT, think Oddworld meets Elevator Action meets Superman Returns meets Mappy meets, uh, Pepsi Man. Categorically speaking, it’s an action-puzzler where you have to escape from a building and rescue people along the way. There’s going to be obstacles too, so running straight through a level won’t benefit either. You’re still going to have to use your brains too, all the while under the pressure of a time limit.

The developers have confirmed new and exclusive levels for the XBLA version of the title. The art style and 2D perspective of the PSP version will be retained, however, it’ll be in high-def now. More updates? You betcha.

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