PSPVBA v1.2.1 (Media Engine) Emulator *UPDATE*
Zx-81, who’s been hailed as QJ’s resident emulator porting machine (a much deserved title, we might add), is back with the latest update of his PSPVBA GBA emulator – PSPVBA v1.2.0 (Media Engine). In this newest version of PSPVBA, Zx-81 gives us these new features to expect:
- All the sound part has been rewritten to use the media engine so it’s faster
- Graphical Unit access was improved
- Added new beautiful icons and background (designed by Win-Win)
- Added option to enable/disable GBA battery/flash save to avoid disk save every 10 seconds in several games
If you haven’t tried PSPVBA, here’s how you install it:
- Unzip the zip file, and copy the content of the directory FW1.5 on the PSP/Game directory.
- Put the ROM image files on “ROM” sub-directory.
See that doesn’t sound too hard. The complete instruction is listed in the readme file in case you have some issues. And now for the bad news: PSPVBA v1.2.0 doesn’t work for +2.0 FW. Sorry ’bout that. But Zx-81 has included one binary version for 1.5 FW and the source codes in the download file. You can post your comments, suggestions and praises for Zx-81 at the comments or in our forum’s release thread.
Update 1: zx-81, showcasing his Barry Allen-like skills, just updated this emulator to fix the analog/digital swap bug minutes after the other one was released earlier. The link below has the updated file.
Update 2: Third time’s the charm! zx-81 has wasted no time in releasing the next version of this emulator with the following fixes and changes:
- New feature to save and load a distinct setting file for each games
- Add option to enable/disable the cache with the Graphical Unit
- Emulator menus reorganisation (new menu for settings)
- Bug fix: Emulator menu is now launched on startup
- Bug fix: no more freeze when exiting the emulator (but HOME button still doesn’t work !)
- Bug fix: bad refresh of the emulator menu/screen
Download:[PSPVBA v1.2.1 Media Engine]
Discuss: [Forum Release Thread]
Zx-81, who’s been hailed as QJ’s resident emulator porting machine (a much deserved title, we might add), is back with the latest update of his PSPVBA GBA emulator – PSPVBA v1.2.0 (Media Engine). In this newest version of PSPVBA, Zx-81 gives us these new features to expect:
- All the sound part has been rewritten to use the media engine so it’s faster
- Graphical Unit access was improved
- Added new beautiful icons and background (designed by Win-Win)
- Added option to enable/disable GBA battery/flash save to avoid disk save every 10 seconds in several games
If you haven’t tried PSPVBA, here’s how you install it:
- Unzip the zip file, and copy the content of the directory FW1.5 on the PSP/Game directory.
- Put the ROM image files on “ROM” sub-directory.
See that doesn’t sound too hard. The complete instruction is listed in the readme file in case you have some issues. And now for the bad news: PSPVBA v1.2.0 doesn’t work for +2.0 FW. Sorry ’bout that. But Zx-81 has included one binary version for 1.5 FW and the source codes in the download file. You can post your comments, suggestions and praises for Zx-81 at the comments or in our forum’s release thread.
Update 1: zx-81, showcasing his Barry Allen-like skills, just updated this emulator to fix the analog/digital swap bug minutes after the other one was released earlier. The link below has the updated file.
Update 2: Third time’s the charm! zx-81 has wasted no time in releasing the next version of this emulator with the following fixes and changes:
- New feature to save and load a distinct setting file for each games
- Add option to enable/disable the cache with the Graphical Unit
- Emulator menus reorganisation (new menu for settings)
- Bug fix: Emulator menu is now launched on startup
- Bug fix: no more freeze when exiting the emulator (but HOME button still doesn’t work !)
- Bug fix: bad refresh of the emulator menu/screen
Download:[PSPVBA v1.2.1 Media Engine]
Discuss: [Forum Release Thread]