Q&A with Atlus

Atlus USATotalGamerZone today published an interview with Atlus USA PR Manager Zach Meston. The biggest part of the interview is about the upcoming DS RPG, Contact. Developed by Grasshopper Manufacture and Marvelous Interactive, Contact is one of the most unique games you will find on the Nintendo DS.

The said title follows the character of Terry, who finds out that a spaceship has crashed on his planet. The spaceship is owned by a crazy professor, and Terry gets asked to find the Cells that power the ProfÂ’s spaceship. But here’s what sets Contact apart: The professor is aware of the fact that he’s a character in a video game. He will often break the fourth wall and speak directly to the player. Terry, however, doesn’t know of this.

Over the course of the interview, Meston mentions a few interesting facts about the game. Its unique gameplay originates in the idea of combining typical MMO combat with the visuals and atmosphere of a Harvest Moon game. For the combat, this means that if you want Terry to attack something, you simply select the target and Terry will fight his opponent until one of them flees or gets knocked out. It was also revealed that the game will contain a region in the game called WifiIsland. By collecting friend codes, the Island will become more and more populated and grant you cool new items or abilities in the regular game mode.

Another interesting snippet from the interview concerns Atlus’ PSP efforts. Meston mysteriously commented, “weÂ’re certainly not intentionally shunning the PSP, so donÂ’t be surprised when we announce our first PSP title. Heck, it might be sooner than you thinkÂ…”

And what’s in store for Atlus fans regarding the Wii? Aside from Trauma Center: Second Opinion, nothing much so far. Since it’s the first launch title for Atlus, they are apparently completely focusing on getting that one done right.

If you want the full scoop, click “Read” below.

Atlus USATotalGamerZone today published an interview with Atlus USA PR Manager Zach Meston. The biggest part of the interview is about the upcoming DS RPG, Contact. Developed by Grasshopper Manufacture and Marvelous Interactive, Contact is one of the most unique games you will find on the Nintendo DS.

The said title follows the character of Terry, who finds out that a spaceship has crashed on his planet. The spaceship is owned by a crazy professor, and Terry gets asked to find the Cells that power the ProfÂ’s spaceship. But here’s what sets Contact apart: The professor is aware of the fact that he’s a character in a video game. He will often break the fourth wall and speak directly to the player. Terry, however, doesn’t know of this.

Over the course of the interview, Meston mentions a few interesting facts about the game. Its unique gameplay originates in the idea of combining typical MMO combat with the visuals and atmosphere of a Harvest Moon game. For the combat, this means that if you want Terry to attack something, you simply select the target and Terry will fight his opponent until one of them flees or gets knocked out. It was also revealed that the game will contain a region in the game called WifiIsland. By collecting friend codes, the Island will become more and more populated and grant you cool new items or abilities in the regular game mode.

Another interesting snippet from the interview concerns Atlus’ PSP efforts. Meston mysteriously commented, “weÂ’re certainly not intentionally shunning the PSP, so donÂ’t be surprised when we announce our first PSP title. Heck, it might be sooner than you thinkÂ…”

And what’s in store for Atlus fans regarding the Wii? Aside from Trauma Center: Second Opinion, nothing much so far. Since it’s the first launch title for Atlus, they are apparently completely focusing on getting that one done right.

If you want the full scoop, click “Read” below.

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