Ratchet and Clank: Size Matters (and so does a second Analog stick)

Ratchet & Clank: Size Matters is coming out February 13, just a day early before Valentine’s. But before you go on a date with the Lombax and his robot, we might as well have a quick sit-down with High Impact Games about their latest title.

“By developers, for developers.” That’s the concept on which the company was established. They let their developers define their own job by fostering a very creative environment.

CEO Roberto Rodriguez talks of how it was like developing Size Matters and gives us a sneak-peek at the weapons and how he was directly involved in creating them for the various levels in the game. What’s interesting about the interview is that Rodriguez has a bit of insight on a second Analog stick for the PSP… Hmmm… Get your wrench and start hacking at the Play button!

Ratchet & Clank: Size Matters is coming out February 13, just a day early before Valentine’s. But before you go on a date with the Lombax and his robot, we might as well have a quick sit-down with High Impact Games about their latest title.

“By developers, for developers.” That’s the concept on which the company was established. They let their developers define their own job by fostering a very creative environment.

CEO Roberto Rodriguez talks of how it was like developing Size Matters and gives us a sneak-peek at the weapons and how he was directly involved in creating them for the various levels in the game. What’s interesting about the interview is that Rodriguez has a bit of insight on a second Analog stick for the PSP… Hmmm… Get your wrench and start hacking at the Play button!

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