Resident Evil 5 heads for TGS, to show new control system

Resident Evil 5 - Chris Redfield - Image 1Chris Redfield will be gunning down zombies in Resident Evil 5 with style! Rawr! It’s just been confirmed by RE5 producer Jun Takeuchi that the game will indeed be heading for the TGS this year, and that they will be showing RE5‘s new and improved control system that could possibly set the fifth installment apart from its previous successors’ stop-aim-shoot combat system. Run and gun to the full article for more info!

Resident Evil 5 at TGS! - Image 1

The Tokyo Game Show is just around the corner – just a month away now. Capcom‘s already listed to be present in the show floor, and you can bet your last chunk of rotting flesh that they’ll be bringing Resident Evil 5 with them.

What’s more interesting to keep in mind is that RE5 producer Jun Takeuchi has now confirmed that they’ll finally be revealing the new control scheme in the game during the TGS event. He doesn’t breathe a word about what the new control system will be like, and the only thing we have to go by is that he referred to it as “Gears-like”.

A reference to Gears of War, obviously. This probably means RE5 on the PS3 and 360 will finally break through the Resident Evil franchise’s stop-aim-shoot combat system (which is what we see in the Leipzig trailer for RE5) and now allow you to walk or run while shooting.

Checking back on our previous RE5 news coverage (check out related articles below), we also heard about the cover system that this game will be using.

Now whether this new control scheme will be showed off by way of a developer walkthrough presentation or an actual playable demo for the public (which I’m definitely hoping for!), we’ll definitely give you the lowdown once the event hits. Hang on for TGS, folks! We’re gonna be gunning down zombies with style!


Related articles:

Buy: [Resident Evil 5 (PlayStation 3)]
Buy: [Resident Evil 5 (Xbox 360)]

Add a Comment

Your email address will not be published. Required fields are marked *