Revelations patch 2.2 now out for EVE Online
Gamers rejoice for the Revelations 2.2 patch is already up and running in CCP Games‘ EVE Online. There’s ton of stuff that was added to the game in this update as well as a few much needed bugfixes.
Among the changes include the Veldspar asteroid now appearing in the overview screen by default, making it much easier for players to spot and target. In addition to this, new pilots will no longer be starting in a Pod. This change should speed up deployment times, giving the game a faster pace.
The developers also patched a security hole which can potentially be used to hack the client. While we won’t be able to cover all of the improvements in this short post, here’s a little info about a new ship called the Rorqual ORE Capital Ship:
Features include:
- Unique assembly line which allows use of ore compression blueprints with a large variable volume compression
- Able to fit the Capital Tractor Beam (200km range, 3,000m/s tractor velocity).
- Able to fit 3 gang links, which have been revamped to optimize use of them for the Rorqual.
- Able to fit Industrial Core I Module, a module specifically created for the Rorqual to be able to compress ore.
- Bonus to mining foreman gang links.
- Bonus to survey scanner and cargo scanner range.
- Bonus to capital shield transporter shield transfer range.
- 20% bonus to drone dmg and hitpoints per lvl.
- Clone vat bay.
- Corp hanger.
- Ship maintenances hanger.
- Drone bay able to fit regular drones.
- Built from low sec stations, outposts and large ship arrays (0.4-0.0).
- Operational in 0.4-0.0.
If you’re interested in reading more, the entire patch notes can be found by clicking our Read Link. If you’re actively playing this game it would definitely be to your advantage to go over the list very thoroughly. After all, you can’t let your opponents get the upper-hand just because you didn’t take time to go over all the changes right?
Gamers rejoice for the Revelations 2.2 patch is already up and running in CCP Games‘ EVE Online. There’s ton of stuff that was added to the game in this update as well as a few much needed bugfixes.
Among the changes include the Veldspar asteroid now appearing in the overview screen by default, making it much easier for players to spot and target. In addition to this, new pilots will no longer be starting in a Pod. This change should speed up deployment times, giving the game a faster pace.
The developers also patched a security hole which can potentially be used to hack the client. While we won’t be able to cover all of the improvements in this short post, here’s a little info about a new ship called the Rorqual ORE Capital Ship:
Features include:
- Unique assembly line which allows use of ore compression blueprints with a large variable volume compression
- Able to fit the Capital Tractor Beam (200km range, 3,000m/s tractor velocity).
- Able to fit 3 gang links, which have been revamped to optimize use of them for the Rorqual.
- Able to fit Industrial Core I Module, a module specifically created for the Rorqual to be able to compress ore.
- Bonus to mining foreman gang links.
- Bonus to survey scanner and cargo scanner range.
- Bonus to capital shield transporter shield transfer range.
- 20% bonus to drone dmg and hitpoints per lvl.
- Clone vat bay.
- Corp hanger.
- Ship maintenances hanger.
- Drone bay able to fit regular drones.
- Built from low sec stations, outposts and large ship arrays (0.4-0.0).
- Operational in 0.4-0.0.
If you’re interested in reading more, the entire patch notes can be found by clicking our Read Link. If you’re actively playing this game it would definitely be to your advantage to go over the list very thoroughly. After all, you can’t let your opponents get the upper-hand just because you didn’t take time to go over all the changes right?