RF Online: In-Game 3v3 Event in Saldash’s Thunderdome

RFOnline

So…how many of you RF Online players have heard of Saldash? According to our sources, he’s big, bad, and has a taste for bloodshed – preferably that of others, although judging from the scars on his chest and the fact that he was coughing up blood the last time he popped onto planet Novus, he’s probably shed a bit of his own, as well.

Of course, what do you expect on a dysfunctional planet where a three-sided war is being waged between robots, sorcerer-magicians and high-tech aliens?

The fact is, Saldash is trying to put a little more “fun” into “dysfunctional” by bringing his Thunderdome back to Novus for a little 3-on-3 action. The fun starts this Saturday, 11 June, but  squads must sign up at the Codemaster’s Community ahead of time. Three member squads can qualify for any of four Degrees:

Flem Degree Levels 1-29
Grumble Degree Levels 30-34
Brutal Degree Levels 35-39
Calliana Degree Levels 40+

The full list of rules await after the jump!

RFOnline

So…how many of you RF Online players have heard of Saldash? According to our sources, he’s big, bad, and has a taste for bloodshed – preferably that of others, although judging from the scars on his chest and the fact that he was coughing up blood the last time he popped onto planet Novus, he’s probably shed a bit of his own, as well.

Of course, what do you expect on a dysfunctional planet where a three-sided war is being waged between robots, sorcerer-magicians and high-tech aliens?

The fact is, Saldash is trying to put a little more “fun” into “dysfunctional” by bringing his Thunderdome back to Novus for a little 3-on-3 action. The fun starts this Saturday, 11 June, but  squads must sign up at the Codemaster’s Community ahead of time. Three member squads can qualify for any of four Degrees:

Flem Degree Levels 1-29
Grumble Degree Levels 30-34
Brutal Degree Levels 35-39
Calliana Degree Levels 40+

In addition, Saldash is setting the following ground rules:

Special racial weapons are prohibited, including the Bellato MAU, the Cora summons, and the Accretian launchers. (Accretian specialist grenade launchers are given the green light though)
No means of healing will be allowed during combat,  including potions, and the Bellato Spiritualist’s Expert Holy spell. Heal yourself to maximum between fights.
– During fights, the following may not be used: +HP, +SP, +FP, +ATK (Adrenaline, Overdrive) and +DEF. Between fights, however, these can be used freely. (Meaning Accretians can use Cure chargers during a fight)
– There will be no interference. Anyone interfering with a fight, or found to be buffing the combatant, will be slain, and cannot return to the Coliseum.
– Cowards seen fleeing from a fight will be slain (!)
– When not fighting, combatants must remain behind the lines drawn out by your hosts. Anyone who repeatedly disobeys this rule will be slain, and cannot return to the Coliseum.
– All skills are allowed, excluding healing skills already mentioned. Players may buff themselves and use combat skills freely, during, before, and after a fight.
– If you are found to engage in combat when you are not scheduled to fight, you will be slain, and cannot return to the colliseum.
– Turrets will not be allowed in the Thunderdome of Saldash because of the delay it cost every time it needs to be set up.
– In the event of a Tie – the two (or three) teams will compete by seeing who can slay the greatest number of simultaneously appearing monsters.

Severe disruptions to the event will be dealt with swiftly and harshly (in ways I don’t even want to think about). For the sake of your health, listen carefully to Saldash, and do as he says.

Via Codemasters Community

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