Rob Loftus on FEAR for the PS3

FEAR - Image 1A recently released press kit reveals that there should be some extra content for the Sony PlayStation 3 version of Sierra Entertainment‘s FEAR.

Rob Loftus, Senior Producer for FEAR, reveals that they added a new game mode called Instant Action, which is reminiscent of an arcade style shoot out. He adds that they’ve also revamped and improved on the AI’s evasion routines,as well as a new weapon and a bonus mission. The latter should allow players to play as a Special Force Operation Detachment soldier that investigated the original insicent which triggered FEAR.

Despite these new changes, Loftus notes that they won’t be changing the plotline. He adds that this is more of an addition to the plot, and he notes the mentioned SFOD Bonus mission.

As for online, he clarifies that like the Xbox 360 version you will be able to play deathmatch at launch.

Loftus is still a bit mum about the prospect of additional downloadable content for FEAR on the PS3. He does say, however, that they will look at ways to make that possible.

Sadly, they won’t support the SIXAXIS in the current iteration of FEAR, and there won’t be any interaction between FEAR PS3 and the PSP. Oh, and they also add that they didn’t mess with the AI of the Armacham operatives because they didn’t “want to mess with a good thing.” Whatever that means.

FEAR - Image 1A recently released press kit reveals that there should be some extra content for the Sony PlayStation 3 version of Sierra Entertainment‘s FEAR.

Rob Loftus, Senior Producer for FEAR, reveals that they added a new game mode called Instant Action, which is reminiscent of an arcade style shoot out. He adds that they’ve also revamped and improved on the AI’s evasion routines,as well as a new weapon and a bonus mission. The latter should allow players to play as a Special Force Operation Detachment soldier that investigated the original insicent which triggered FEAR.

Despite these new changes, Loftus notes that they won’t be changing the plotline. He adds that this is more of an addition to the plot, and he notes the mentioned SFOD Bonus mission.

As for online, he clarifies that like the Xbox 360 version you will be able to play deathmatch at launch.

Loftus is still a bit mum about the prospect of additional downloadable content for FEAR on the PS3. He does say, however, that they will look at ways to make that possible.

Sadly, they won’t support the SIXAXIS in the current iteration of FEAR, and there won’t be any interaction between FEAR PS3 and the PSP. Oh, and they also add that they didn’t mess with the AI of the Armacham operatives because they didn’t “want to mess with a good thing.” Whatever that means.

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