Rumble Roses XX by Summer?

source: gamespot
Rxx01[1]

Producer hints that Konami’s racy wrestler will be released “by the warm season” across the Pacific.

While there hasn’t been much information released on Rumble Roses XX for the Xbox 360 since the Tokyo Game Show, its development seems to be going smoothly. In interviews with Famitsu Xbox 360 and Dorimaga, Rumble Roses XX producer Akari Uchida reveals that the game is already 76 percent complete, and he expects it to come out “by the warm season”– which presumably means spring or summer.

According to Uchida, dialogue for Rumble Roses XX has already been recorded by the same voice actresses that recorded dialogue for the original PlayStation 2 Rumble Roses. Uchida hinted that there are also new voice actresses, though he avoided stating whether they’ll be used for new characters.

Uchida confirmed that Rumble Roses XX can by played online via Xbox Live with four players. He revealed that the game allots 50,000 polygons per character, meaning there are a total of 200,000 polygons used for the player characters. He added that the wrestlers in the game will look better than previous images featured in magazines, since the game will use effects such as bump mapping. Uchida also said that players won’t encounter lag issues when playing Rumble Roses XX online.

Uchida revealed that a mud-wrestling ring won’t be included in Rumble Roses XX, although a new mode will replace it. The game will introduce the series’ first animal character: a huge panda that can perform wrestling moves.

A new update on the official Rumble Roses XX site reveals new costumes for wrestlers Dixie and Benikage, and a new trailer shows previously unseen real-time footage from the game. In addition, Rumble Roses XX’s developers have launched a Japanese-language blog, where they comment on the game’s progress.

source: gamespot
Rxx01[1]

Producer hints that Konami’s racy wrestler will be released “by the warm season” across the Pacific.

While there hasn’t been much information released on Rumble Roses XX for the Xbox 360 since the Tokyo Game Show, its development seems to be going smoothly. In interviews with Famitsu Xbox 360 and Dorimaga, Rumble Roses XX producer Akari Uchida reveals that the game is already 76 percent complete, and he expects it to come out “by the warm season”– which presumably means spring or summer.

According to Uchida, dialogue for Rumble Roses XX has already been recorded by the same voice actresses that recorded dialogue for the original PlayStation 2 Rumble Roses. Uchida hinted that there are also new voice actresses, though he avoided stating whether they’ll be used for new characters.

Uchida confirmed that Rumble Roses XX can by played online via Xbox Live with four players. He revealed that the game allots 50,000 polygons per character, meaning there are a total of 200,000 polygons used for the player characters. He added that the wrestlers in the game will look better than previous images featured in magazines, since the game will use effects such as bump mapping. Uchida also said that players won’t encounter lag issues when playing Rumble Roses XX online.

Uchida revealed that a mud-wrestling ring won’t be included in Rumble Roses XX, although a new mode will replace it. The game will introduce the series’ first animal character: a huge panda that can perform wrestling moves.

A new update on the official Rumble Roses XX site reveals new costumes for wrestlers Dixie and Benikage, and a new trailer shows previously unseen real-time footage from the game. In addition, Rumble Roses XX’s developers have launched a Japanese-language blog, where they comment on the game’s progress.

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