ScummVM-PSP beta 4 Release



Joost, Thomas, and Paolo have just emailed us about their newest release of the ScummVM port to the PSP, developed using free open source tools and SDK’s. This new release includes many additions including 4:3 video mode, vorbis support, Mpeg 2 support and some bug fixes.

What’s new in Beta 4:
– Graphics drawing speedup
– Rewrite of input code
– you can now save in Simon games (some mappings have changed, read the README!)
– Added cursor acceleration for 640×480 games
– Added 4:3 (aspect ratio) video mode
– Added MPEG2 (re-encoded Broken Sword cutscenes) support
– Added Vorbis support
– Fixed crash in launcher when selecting language
– Fixed hang at MI1 final chapter screen
– Fixed Broken Sword 2 menu issues

You can get it in our PSP Download section [here].

Joost, Thomas, and Paolo have just emailed us about their newest release of the ScummVM port to the PSP, developed using free open source tools and SDK’s. This new release includes many additions including 4:3 video mode, vorbis support, Mpeg 2 support and some bug fixes.

What’s new in Beta 4:
– Graphics drawing speedup
– Rewrite of input code
– you can now save in Simon games (some mappings have changed, read the README!)
– Added cursor acceleration for 640×480 games
– Added 4:3 (aspect ratio) video mode
– Added MPEG2 (re-encoded Broken Sword cutscenes) support
– Added Vorbis support
– Fixed crash in launcher when selecting language
– Fixed hang at MI1 final chapter screen
– Fixed Broken Sword 2 menu issues

You can get it in our PSP Download section [here].

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