SDL_mxf 1.1 Unveiled
SDL_mxf was once featured here in QJ as part of the LostPorts Homebrew Pack v0.1 by LostJared. The pack included Trails Demo, Iso-Fractals demo, LostPuzzleBox 0.2 and all original Windows-based programs and with source codes intact.
Now he’s back with a SDL_mxf v1.1. A 2D text rendering library, it allows the users to resize text and change its color without the hassle of creating a new surface on every change of text. It has four easy to use utility functions: Lock Surface, Set Pixel, Get Pixel and Unlock Surface. It is also able to translate TTF to MXF format.
Current platforms officially supported by SDL_mxf 1.1 are Microsoft Windows, Linux, XBOX (OpenXDK) and PSP (PSPSDK)
Discuss: [Forum Release Thread]
Download: [SDL_mxf 1.1]
SDL_mxf was once featured here in QJ as part of the LostPorts Homebrew Pack v0.1 by LostJared. The pack included Trails Demo, Iso-Fractals demo, LostPuzzleBox 0.2 and all original Windows-based programs and with source codes intact.
Now he’s back with a SDL_mxf v1.1. A 2D text rendering library, it allows the users to resize text and change its color without the hassle of creating a new surface on every change of text. It has four easy to use utility functions: Lock Surface, Set Pixel, Get Pixel and Unlock Surface. It is also able to translate TTF to MXF format.
Current platforms officially supported by SDL_mxf 1.1 are Microsoft Windows, Linux, XBOX (OpenXDK) and PSP (PSPSDK)
Discuss: [Forum Release Thread]
Download: [SDL_mxf 1.1]