See the big picture with PSP homebrew Pixelizer v1
PSP homebrew developer Judas recently stopped by the QJ.NET forums to ring us up about his latest release, Pixelizer version 1, a puzzle game that involves some old-fashioned color-by-grid mechanics to get the player’s noodle baking. Read on and find out more about what makes Pixelizer version 1 just so addicting.
According to Judas, the PSP homebrew application Pixelizer is based on Pencil Puzzles, a section at the back of the magazine Tips & Tricks that has a reader filling in squares on a grid to form a picture. That simple gameplay, combined with Animal Crossing‘s grid-style palette and board, make up the core of Pixelizer. Of course, Judas acknowledges that this concept was already tackled before by a developer with the name Access_Denied, with the homebrew game Pencil Puzzles, but he cites it as more of an inspiration rather than anything else.
So how do you play Pixelizer? Just like Pencil Puzzles, you fill in squares on a giant grid to form a picture. You’ll be moving across the grid in increments of blocks, and on that block you have to fill in certain pixels of certain colors – which pixels and which color to fill in is dictated by the “current block” display. Filling in the correct pixels with the correct colors forms a part of a bigger picture, and it’s definitely rewarding to see it slowly emerge from just a blank slate.
Controls:
- R-Trigger + L-Trigger — Change Current Block.
- Triangle — Change from giant grid to color select menu.
- Cross — Assign the highlighted square the current color.
- Start — Take a screenshot. (Saved in ~/Pixelizer/ScreenShots/xxxxx.png)
- Select + Circle — Return to menu to select puzzle.
Try out PSP homebrew developer Judas’ creation, Pixelizer, and tell us what you think.
Download: Pixelizer v1
Visit: QJ.NET PSP Development Forums
PSP homebrew developer Judas recently stopped by the QJ.NET forums to ring us up about his latest release, Pixelizer version 1, a puzzle game that involves some old-fashioned color-by-grid mechanics to get the player’s noodle baking. Read on and find out more about what makes Pixelizer version 1 just so addicting.
According to Judas, the PSP homebrew application Pixelizer is based on Pencil Puzzles, a section at the back of the magazine Tips & Tricks that has a reader filling in squares on a grid to form a picture. That simple gameplay, combined with Animal Crossing‘s grid-style palette and board, make up the core of Pixelizer. Of course, Judas acknowledges that this concept was already tackled before by a developer with the name Access_Denied, with the homebrew game Pencil Puzzles, but he cites it as more of an inspiration rather than anything else.
So how do you play Pixelizer? Just like Pencil Puzzles, you fill in squares on a giant grid to form a picture. You’ll be moving across the grid in increments of blocks, and on that block you have to fill in certain pixels of certain colors – which pixels and which color to fill in is dictated by the “current block” display. Filling in the correct pixels with the correct colors forms a part of a bigger picture, and it’s definitely rewarding to see it slowly emerge from just a blank slate.
Controls:
- R-Trigger + L-Trigger — Change Current Block.
- Triangle — Change from giant grid to color select menu.
- Cross — Assign the highlighted square the current color.
- Start — Take a screenshot. (Saved in ~/Pixelizer/ScreenShots/xxxxx.png)
- Select + Circle — Return to menu to select puzzle.
Try out PSP homebrew developer Judas’ creation, Pixelizer, and tell us what you think.
Download: Pixelizer v1
Visit: QJ.NET PSP Development Forums