Sega to use DemonWare to Deliver Incredible Multiplayer Functionality in OutRun 2006: Coast 2 Coast

46881120060203_201535_9_bigSega and DemonWare, the leading network middleware provider, today announced that they are working together to power the groundbreaking multiplayer features in the highly anticipated OutRun 2006: Coast 2 Coast for PS2, PSP and PC platforms. As one of the biggest names in gaming, SEGA turned to DemonWare to ensure their reputation continues with the multiplayer experience.

“We’re very proud of how OutRun 2006: Coast 2 Coast is looking and by working with DemonWare, we’ve ensured that the online play on both PS2 and PSP lives up to the standard players expect from a Sega product.” commented Ben Gunstone, Senior Producer at SEGA Europe Ltd. ” The integration of the matchmaking systems and leader boards into the PS2 and PSP versions was seamless and support provided by DemonWare was always lightning fast and efficient.”

“We’re delighted to be working with Sega on a title that is both a fantastic game and a huge favorite with the rest of the DemonWare team” said Dylan Collins, CEO DemonWare. “We’re very pleased that our technology has allowed Sumo Digital and Sega to develop such a unique multiplayer gaming experience across several platforms”.

46881120060203_201535_9_bigSega and DemonWare, the leading network middleware provider, today announced that they are working together to power the groundbreaking multiplayer features in the highly anticipated OutRun 2006: Coast 2 Coast for PS2, PSP and PC platforms. As one of the biggest names in gaming, SEGA turned to DemonWare to ensure their reputation continues with the multiplayer experience.

“We’re very proud of how OutRun 2006: Coast 2 Coast is looking and by working with DemonWare, we’ve ensured that the online play on both PS2 and PSP lives up to the standard players expect from a Sega product.” commented Ben Gunstone, Senior Producer at SEGA Europe Ltd. ” The integration of the matchmaking systems and leader boards into the PS2 and PSP versions was seamless and support provided by DemonWare was always lightning fast and efficient.”

“We’re delighted to be working with Sega on a title that is both a fantastic game and a huge favorite with the rest of the DemonWare team” said Dylan Collins, CEO DemonWare. “We’re very pleased that our technology has allowed Sumo Digital and Sega to develop such a unique multiplayer gaming experience across several platforms”.

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