Senior Producer talks further about WAR’s RvR

characterMuch has been said about Warhammer Online: Age of Reckoning, majority of which are about the highly-hyped Realm versus Realm (RvR) gameplay. We are not saying though, that this is the only thing the EA Mythic MMO has to offer. Senior Producer Jeff Hickman recently granted an interview and unwittingly talked about the said feature. He explained:

It’s set in the rich Warhammer universe that’s been around for almost about 25 years now. ItÂ’s a war between two realms: the realm between destruction and the realm between order. In these two realms are six races, which we’ve broken up into three racial pairings. These races are pitted against their racial enemies.

Despite that being said, the senior officer reiterated that WAR, as they fondly call their pet project, also offers players choices and variety. Hickman also mentioned that players will feel a great deal of realm pride while inside WAR‘s fictitious universe that is based on another MMO, Dark Age of Camelot. According to him, players belonging to the same realm as yours would almost feel like a kindred:

This can happen from the moment you enter the game, it can happen all the time. You can participate any time you want or it can happen as little as you want. It’s your choice how you want to play the game. You have a realm of friends behind you. TheyÂ’re always your realm of friends, they’re always there to help you.

As mentioned earlier, WAR takes off from DAoC. Interestingly, EA Mythic is not at all hushed about the similarities of both game. If anything, it felt like they are banking a bit on the success of the latter. The guild management for WAR, for example, was likened to that of  DAoC. Hickman then added:

The other thing that is kind of a little bit nebulous that we brought from DAoC is the diversity in Warhammer Online’s character classes. I think we have like 44 or 45 unique classes in Dark Age of Camelot. In Warhammer, we have 24 unique classes. Every class is different. Every class has some defining and unique mechanic that makes it different from the other classes.

Warhammer Online is expected to come out Fall of 2007.

characterMuch has been said about Warhammer Online: Age of Reckoning, majority of which are about the highly-hyped Realm versus Realm (RvR) gameplay. We are not saying though, that this is the only thing the EA Mythic MMO has to offer. Senior Producer Jeff Hickman recently granted an interview and unwittingly talked about the said feature. He explained:

It’s set in the rich Warhammer universe that’s been around for almost about 25 years now. ItÂ’s a war between two realms: the realm between destruction and the realm between order. In these two realms are six races, which we’ve broken up into three racial pairings. These races are pitted against their racial enemies.

Despite that being said, the senior officer reiterated that WAR, as they fondly call their pet project, also offers players choices and variety. Hickman also mentioned that players will feel a great deal of realm pride while inside WAR‘s fictitious universe that is based on another MMO, Dark Age of Camelot. According to him, players belonging to the same realm as yours would almost feel like a kindred:

This can happen from the moment you enter the game, it can happen all the time. You can participate any time you want or it can happen as little as you want. It’s your choice how you want to play the game. You have a realm of friends behind you. TheyÂ’re always your realm of friends, they’re always there to help you.

As mentioned earlier, WAR takes off from DAoC. Interestingly, EA Mythic is not at all hushed about the similarities of both game. If anything, it felt like they are banking a bit on the success of the latter. The guild management for WAR, for example, was likened to that of  DAoC. Hickman then added:

The other thing that is kind of a little bit nebulous that we brought from DAoC is the diversity in Warhammer Online’s character classes. I think we have like 44 or 45 unique classes in Dark Age of Camelot. In Warhammer, we have 24 unique classes. Every class is different. Every class has some defining and unique mechanic that makes it different from the other classes.

Warhammer Online is expected to come out Fall of 2007.

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