Shane Kim defends RPG-turned-FPS Shadowrun
While the news sparked sad days for Shadowrun fans the world over, Microsoft Game Studios”>Shane Kim believes that they can still market the former-RPG-now-FPS title coming to the Xbox 360 and PC as a revolutionary cross-platform FPS. A former FASA Studio developer, however, claimed that “the Shadowrun game offers nothing new in the aspect of first person shooters and that it looks visually uninspiring and mediocre.”
In efforts to circumvent the disappointment and bad rep that the title has been reaping before launch, Microsoft has been working overtime. But in order for them to haul back the franchise’s “fandom”, they had to provide beta testing and press tours to market the game. In an interview with Gamasutra, Shane Kim said:
Ultimately, what’s going to win them over or not is how great of a game it is. I think that people who are getting their hands on Shadowrun are realizing that it’s a showcase title for cross-platform play online, and it’s very important for us because it’s how we’re launching Live for Games for Windows, with head-to-head play with people on Xbox Live. That I think is what excites me, and will be what gets people over the hump to realize it’s not a classic RPG that people expected.
Kim also claimed that a few Shadowrun fans tell FASA that they would never buy the game, but decide after the visit to give it a try anyway. He hopes to be able to use this same phenomenon to bring back the following this cyberpunk title once had while in development.
Via Gamasutra
While the news sparked sad days for Shadowrun fans the world over, Microsoft Game Studios”>Shane Kim believes that they can still market the former-RPG-now-FPS title coming to the Xbox 360 and PC as a revolutionary cross-platform FPS. A former FASA Studio developer, however, claimed that “the Shadowrun game offers nothing new in the aspect of first person shooters and that it looks visually uninspiring and mediocre.”
In efforts to circumvent the disappointment and bad rep that the title has been reaping before launch, Microsoft has been working overtime. But in order for them to haul back the franchise’s “fandom”, they had to provide beta testing and press tours to market the game. In an interview with Gamasutra, Shane Kim said:
Ultimately, what’s going to win them over or not is how great of a game it is. I think that people who are getting their hands on Shadowrun are realizing that it’s a showcase title for cross-platform play online, and it’s very important for us because it’s how we’re launching Live for Games for Windows, with head-to-head play with people on Xbox Live. That I think is what excites me, and will be what gets people over the hump to realize it’s not a classic RPG that people expected.
Kim also claimed that a few Shadowrun fans tell FASA that they would never buy the game, but decide after the visit to give it a try anyway. He hopes to be able to use this same phenomenon to bring back the following this cyberpunk title once had while in development.
Via Gamasutra