Sid Meier on Civilization Revolution: the same game despite platform

Sid Meier's Civilization Revolution - Image 1 

You can’t discuss strategy games and not talk about Civilization. It’s one of the most loved franchises in PC gaming that has survived the test of time. Now the game is making the transition into the next-gen consoles. In an interview with Sid Meier himself, CVG finds out what we should expect from Civilization Revolution.

Although the game is taking the step to the next gen, Meier explains that the game will not be a port of the PC games. Although everything we know and love from the franchise will still be present – such as tech, wonders, and exploration – the game has been redesigned for the consoles, taking advantage of the different capabilities of each one.

Controls will be different for each one (of course) but it has been designed to have ease of use. Meier says that because the game is turn-based, the transition to using a joypad instead of a mouse is, in fact, easier:

The difficulty with real-time is you always have to be at a different place and the mouse is often a more natural way to manage 20 different things going on at once. Whereas with Civilization, given that it’s turn-based, it feels very natural on the console controller, and that’s our advantage.

Although the game will appear on multiple platforms, Meier stated that they are all essentially the same. There will be differences of course, in terms of graphics, interface, and presentation, but they are “the same game, whether you’re playing on your PS3, your DS, your Xbox 360 or whatever.”

Sid Meier’s Civilization Revolution will be making its debut on the Xbox 360, the PlayStation 3 and the Nintendo DS in Spring of next year, and the Wii version will follow later.

Via CVG

Sid Meier's Civilization Revolution - Image 1 

You can’t discuss strategy games and not talk about Civilization. It’s one of the most loved franchises in PC gaming that has survived the test of time. Now the game is making the transition into the next-gen consoles. In an interview with Sid Meier himself, CVG finds out what we should expect from Civilization Revolution.

Although the game is taking the step to the next gen, Meier explains that the game will not be a port of the PC games. Although everything we know and love from the franchise will still be present – such as tech, wonders, and exploration – the game has been redesigned for the consoles, taking advantage of the different capabilities of each one.

Controls will be different for each one (of course) but it has been designed to have ease of use. Meier says that because the game is turn-based, the transition to using a joypad instead of a mouse is, in fact, easier:

The difficulty with real-time is you always have to be at a different place and the mouse is often a more natural way to manage 20 different things going on at once. Whereas with Civilization, given that it’s turn-based, it feels very natural on the console controller, and that’s our advantage.

Although the game will appear on multiple platforms, Meier stated that they are all essentially the same. There will be differences of course, in terms of graphics, interface, and presentation, but they are “the same game, whether you’re playing on your PS3, your DS, your Xbox 360 or whatever.”

Sid Meier’s Civilization Revolution will be making its debut on the Xbox 360, the PlayStation 3 and the Nintendo DS in Spring of next year, and the Wii version will follow later.

Via CVG

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