SimCity Societies: on the values of Spirituality and Authority
If you think SimCity Societies is just another conventional SimCity game added to the long-running franchise, then the developers from Tilted Mill Entertainment are working hard to prove you wrong. Doing away with the trademark “build-by-zones” system, SimCity Societies instead concentrates on the six “social energy” aspects as the title of the game implies when building your empire.
The game feels more like a large-scale life simulator rather than the traditional city builder which made SimCity famous in the video game world. Players concentrate on the six “energies” which help shape the budding society that you start with. These six energies include productivity, prosperity, creativity, spirituality, authority, and knowledge.
The developers give us an in-depth look at two of these aspects and how it can literally change the face of your city. Players who prefer a spiritual approach to their society will notice that their citizens live their lives according to the morality of their faith and have little value for worldly goods. This reflects in the kind of buildings that evolve from this sort of lifestyle, such as pagodas, monasteries and other spiritual buildings.
Authoritarian players might be pleased to see their society grow up into a structured society under the government’s thumb. Societies focused on Authority will have a population that is efficient, but not necessarily out of their own choice. From the screenshots below, you can tell the somber atmosphere the Sims living under an authoritarian rule feel like.
SimCity Societies definitely reflects an innovative kind of deviation from the series in general. PC gamers can expect SimCity Societies to hit shelves on November 15.
If you think SimCity Societies is just another conventional SimCity game added to the long-running franchise, then the developers from Tilted Mill Entertainment are working hard to prove you wrong. Doing away with the trademark “build-by-zones” system, SimCity Societies instead concentrates on the six “social energy” aspects as the title of the game implies when building your empire.
The game feels more like a large-scale life simulator rather than the traditional city builder which made SimCity famous in the video game world. Players concentrate on the six “energies” which help shape the budding society that you start with. These six energies include productivity, prosperity, creativity, spirituality, authority, and knowledge.
The developers give us an in-depth look at two of these aspects and how it can literally change the face of your city. Players who prefer a spiritual approach to their society will notice that their citizens live their lives according to the morality of their faith and have little value for worldly goods. This reflects in the kind of buildings that evolve from this sort of lifestyle, such as pagodas, monasteries and other spiritual buildings.
Authoritarian players might be pleased to see their society grow up into a structured society under the government’s thumb. Societies focused on Authority will have a population that is efficient, but not necessarily out of their own choice. From the screenshots below, you can tell the somber atmosphere the Sims living under an authoritarian rule feel like.
SimCity Societies definitely reflects an innovative kind of deviation from the series in general. PC gamers can expect SimCity Societies to hit shelves on November 15.