Smash Bros. Brawl to be easier?
Masahiro Sakurai has updated the Japanese website with some replies about Super Smash Bros. Brawl again. Yet again, it’s bad news. “This time, we’d like to stress easiness over the small details of combat, so overall it might become somewhat easier.” Easiness? This is not good. Super Smash Bros. Melee was very easy to get into for novice players. It was completely a pick up and play experience. Novice players could play for years without knowing anything beyond how to attack and recover while still having fun. It was only when you got into the more advanced aspects that it got complicated. That’s how it should be. Fun and easy for those who don’t want to play competitively while remaining fun and intricate for those who want to play on a higher level. Making it easier will only water down the metagame while keeping the novice players playing the same.
He also had another update about characters. He says that just because a character is popular in Japan doesn’t mean he will be using it. He says he realizes that Super Smash Bros. is a worldwide success and wants to cater to that. Still, he notes that Fire Emblem proved that there is a market for Japan-exclusive characters.
Masahiro Sakurai has updated the Japanese website with some replies about Super Smash Bros. Brawl again. Yet again, it’s bad news. “This time, we’d like to stress easiness over the small details of combat, so overall it might become somewhat easier.” Easiness? This is not good. Super Smash Bros. Melee was very easy to get into for novice players. It was completely a pick up and play experience. Novice players could play for years without knowing anything beyond how to attack and recover while still having fun. It was only when you got into the more advanced aspects that it got complicated. That’s how it should be. Fun and easy for those who don’t want to play competitively while remaining fun and intricate for those who want to play on a higher level. Making it easier will only water down the metagame while keeping the novice players playing the same.
He also had another update about characters. He says that just because a character is popular in Japan doesn’t mean he will be using it. He says he realizes that Super Smash Bros. is a worldwide success and wants to cater to that. Still, he notes that Fire Emblem proved that there is a market for Japan-exclusive characters.