Sony Denies Copying Nintendo
In an interview, Sony’s President Phil Harrison said that Sony had been thinking about developing a motion sensitive controller since 1994, but declined to develop it due to technology and costs and that they weren’t ready to show it off at last year’s E3. In his own words, Harrison stated “We didn’t start the wave, but we’ve kind of jumped onto that wave.“
When they asked if the Wii controller was any inspiration, he said:
“I think that some of the research that we’ve done, clearly other companies have been doing as well – so there’s nothing completely surprising about that. But I know that the strategy was to take what was already a winning formula – to have a controller as well regarded as it, and kind of the de facto industry standard that this PlayStation shape controller has become. We kind of took an ‘if it ain’t broke, don’t fix it’ strategy.“
Click below to read the full interview.
In an interview, Sony’s President Phil Harrison said that Sony had been thinking about developing a motion sensitive controller since 1994, but declined to develop it due to technology and costs and that they weren’t ready to show it off at last year’s E3. In his own words, Harrison stated “We didn’t start the wave, but we’ve kind of jumped onto that wave.“
When they asked if the Wii controller was any inspiration, he said:
“I think that some of the research that we’ve done, clearly other companies have been doing as well – so there’s nothing completely surprising about that. But I know that the strategy was to take what was already a winning formula – to have a controller as well regarded as it, and kind of the de facto industry standard that this PlayStation shape controller has become. We kind of took an ‘if it ain’t broke, don’t fix it’ strategy.“
Click below to read the full interview.