Spring Physics – Tech Demo for DS

Jess Telford loves to set up dominos and knock them down, but just like everyone else, he hates the clean-up that follows. So, he came up with a brilliant idea – DS Dominos. Using the touch-screen feature of the DS, players can set up lines of dominos and watch them tumble one by one with just one quick tap. Unfortunately, the homebrew is still in development. The good news is Jess has released a tech demo of Spring Physics, which showcases a “single spring action upon two points, and the cumulative effect of multiple points joined together to make a string”. It’s just a small part of the DS Dominos game, but it’s worth checking out.

Spring Physics is the simulation of tension forces between two or more connected points, as would be found in a spring, cloth, jelly, and soon, in the DS Dominos game.  The downloadable file contains the full source and the compiled binary. The modules can be plugged straight into any project, but as stated in the GNU General Public License, the code must remain Open Source.

Controls:

  • Left Shoulder – Cycle through different ‘Springs’
  • Right Shoulder – Toggle gravity on/off
  • Touch Screen – Use the stylus to drag nodes of the springs around

Spring Physics - Image 1 Spring Physics - Image 2 

Download: [Spring Physics – Tech Demo]

Via GBA Dev

Jess Telford loves to set up dominos and knock them down, but just like everyone else, he hates the clean-up that follows. So, he came up with a brilliant idea – DS Dominos. Using the touch-screen feature of the DS, players can set up lines of dominos and watch them tumble one by one with just one quick tap. Unfortunately, the homebrew is still in development. The good news is Jess has released a tech demo of Spring Physics, which showcases a “single spring action upon two points, and the cumulative effect of multiple points joined together to make a string”. It’s just a small part of the DS Dominos game, but it’s worth checking out.

Spring Physics is the simulation of tension forces between two or more connected points, as would be found in a spring, cloth, jelly, and soon, in the DS Dominos game.  The downloadable file contains the full source and the compiled binary. The modules can be plugged straight into any project, but as stated in the GNU General Public License, the code must remain Open Source.

Controls:

  • Left Shoulder – Cycle through different ‘Springs’
  • Right Shoulder – Toggle gravity on/off
  • Touch Screen – Use the stylus to drag nodes of the springs around

Spring Physics - Image 1 Spring Physics - Image 2 

Download: [Spring Physics – Tech Demo]

Via GBA Dev

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