Square Enix: FF7 remake “a huge, huge task”
It’s been 13 years, but the demand for Final Fantasy VII has not returned to the planet. The PSOne classic has long been a mainstay on PSN’s most downloaded list, and the clamor for a remake is as persistent as the search for the Promised Land – that’s even after Square Enix said no, no, and no. But if Sony was able to give God of War I and II the HD treatement for the God of War Collection, would it be possible to do the same for what could arguably be the greatest RPG of all time?
It’s been 13 years, but the demand for Final Fantasy VII has not returned to the planet. The PSOne classic has long been a mainstay on PSN’s most downloaded list, and the clamor for a remake is as persistent as the search for the Promised Land – that’s even after Square Enix said no, no, and no. But if Sony was able to give God of War I and II the HD treatement for the God of War Collection, would it be possible to do the same for what could arguably be the greatest RPG of all time?
Through an interview with the European PlayStation Blog, Yoshinori Kitase and Motomu Toriyama explain their side:
We don’t know the details about the HD remake of God of War. If it’s just a case of attaining high resolution graphics, only, then that wouldn’t be that difficult, but if we were to achieve the same graphical standard as in XIII with a PS1 title, then that would be a huge, huge task. Almost unrealistic. Even with a PS2 title it would be difficult. In the case of God of War, there weren’t really that many characters in the game — the main character and some monsters, maybe ten people or so. That would not be unachievable.
As with Final Fantasy titles in the past, like on PS1, even just the main characters amount to around 10 people. Then you have all the NPCs, you’re probably looking at about 200 characters total. All with individual textures for the skin, plus costumes, facial features and everything. That would be a really tricky job.
So again, Square Enix hammers another nail into the FFVII remake coffin – that is, of course, until they decide it’s time to whip out the Phoenix Down.
[via PlayStation Blog]