Star Fox Command WiFi Details
RawmeatCowboy of Go Nintendo recently had the chance to playtest the online component StarFox Command. There are two different modes of battle in WiFi play – Battle Royale and Free Battle. Battle Royal seems to be just a “Quick Play” option in which you’re matched up with three other players around the world for a quick match.
The Free Battle has four different ways of playing. The first is “Friend Battle” where you can play with people on your friends list (Friend Codes). You can also play “Random Battles” which will allow you to play against players close to your skill level (Rivals). In both cases, you can choose how many players you want to play with (2 – 3 others). This is a vast improvement over Mario Kart DS so it looks like Nintendo is learning! Rawmeat did not mention the last two modes of play.
During gameplay, the bottom screen functions as your radar. The action happens on the top screen. To win the match, you must collect the stars that opponents drop after they die. You don’t have to be the one who destroys the ship to collect the star, so other players can loot your kill. The one with the most stars once time runs out wins the match. Each match lasts three rounds so you’ll be playing with the same opponents two more times.
Like Metroid Prime Hunters, the game features a ranking system. You’ll start at a “Z” rank and I assume it goes up until you get to the “A” rank. You also have a win-loss record which obviously ties into the ranking system. It seems WiFi play is smooth with no lag even with lots of action on the screen. Nobody got disconnected from the battles either, which is good to hear! Last time I played with Nintendo of America and Nintendo Power employees in Mario Kart DS, it took me over an hour to even connect to them! It looks like Nintendo has really improved its service!
Via Go Nintendo
RawmeatCowboy of Go Nintendo recently had the chance to playtest the online component StarFox Command. There are two different modes of battle in WiFi play – Battle Royale and Free Battle. Battle Royal seems to be just a “Quick Play” option in which you’re matched up with three other players around the world for a quick match.
The Free Battle has four different ways of playing. The first is “Friend Battle” where you can play with people on your friends list (Friend Codes). You can also play “Random Battles” which will allow you to play against players close to your skill level (Rivals). In both cases, you can choose how many players you want to play with (2 – 3 others). This is a vast improvement over Mario Kart DS so it looks like Nintendo is learning! Rawmeat did not mention the last two modes of play.
During gameplay, the bottom screen functions as your radar. The action happens on the top screen. To win the match, you must collect the stars that opponents drop after they die. You don’t have to be the one who destroys the ship to collect the star, so other players can loot your kill. The one with the most stars once time runs out wins the match. Each match lasts three rounds so you’ll be playing with the same opponents two more times.
Like Metroid Prime Hunters, the game features a ranking system. You’ll start at a “Z” rank and I assume it goes up until you get to the “A” rank. You also have a win-loss record which obviously ties into the ranking system. It seems WiFi play is smooth with no lag even with lots of action on the screen. Nobody got disconnected from the battles either, which is good to hear! Last time I played with Nintendo of America and Nintendo Power employees in Mario Kart DS, it took me over an hour to even connect to them! It looks like Nintendo has really improved its service!
Via Go Nintendo