Star Wars Battlefront: Renegade Squadron developers hold Q&A
A lot of people are excited about Rebellion Development’s Star Wars Battlefront: Renegade Squadron, and with good reason. The developers held a massive Q&A on their developers blog and it turns out that the game is going to feature a lot of things that fans of the Star Wars universe will appreciate.
Lead Designer of the game Mike Rosser said that the single player parts of the game will be using the full 333mhz of the PSP. He noted though that it is not possible to use the full power of the processor in multiplayer because of the power consumption of the Wi-Fi hardware, but it’ll still have a smooth framerate.
Speaking of multiplayer, K.C. Coleman, the Assistant Producer from LucasArts has given word that the game will not have pre-made character classes unlike the previous Battlefront. To simplify things though, you can create your custom character and have the game automatically use it as default for all multiplayer games. In addition to this, players can enter the customization part of the game right before starting a battle.
Jedi will still be playable in the game and the developers have given word that old favorites will be in the game as well as a few new additions such as Ben Kenobi, Asajj Ventress and Kit Fisto. New game modes will also allow players to experience playing these heroes in multiplayer so that’s something that gamers should watch out for.
There were so many questions the developers answered that we couldn’t possibly hope to cover all the details in one post. If you’d like to read the rest, click on our Read Link. Before we go, we’d like to put a long standing rumor to rest: George Lucas will not be a playable character in the game!
A lot of people are excited about Rebellion Development’s Star Wars Battlefront: Renegade Squadron, and with good reason. The developers held a massive Q&A on their developers blog and it turns out that the game is going to feature a lot of things that fans of the Star Wars universe will appreciate.
Lead Designer of the game Mike Rosser said that the single player parts of the game will be using the full 333mhz of the PSP. He noted though that it is not possible to use the full power of the processor in multiplayer because of the power consumption of the Wi-Fi hardware, but it’ll still have a smooth framerate.
Speaking of multiplayer, K.C. Coleman, the Assistant Producer from LucasArts has given word that the game will not have pre-made character classes unlike the previous Battlefront. To simplify things though, you can create your custom character and have the game automatically use it as default for all multiplayer games. In addition to this, players can enter the customization part of the game right before starting a battle.
Jedi will still be playable in the game and the developers have given word that old favorites will be in the game as well as a few new additions such as Ben Kenobi, Asajj Ventress and Kit Fisto. New game modes will also allow players to experience playing these heroes in multiplayer so that’s something that gamers should watch out for.
There were so many questions the developers answered that we couldn’t possibly hope to cover all the details in one post. If you’d like to read the rest, click on our Read Link. Before we go, we’d like to put a long standing rumor to rest: George Lucas will not be a playable character in the game!