Star Wars Galaxies: Proposed Entertainer enhancements

SWGIn choosing a starting profession while playing Star Wars Galaxies, the first thing that would probably come to mind would be that which would instill fear (Brawler) or one that would help preserve life (Medic). Then of course, there’s the Entertainer. It’s not a “first draft pick” material, but it has its advantages.

Entertainers may not be strong warriors but their mental attributes are way up there. They’re not mere singers and dancers, they have the gift to heal other characters’ ailments – it’s that special power that makes Entertainers popular among groups.

The growing popularity of the profession must have prompted the SWG developers to give the Entertainers more attention. Senior Game Designer EJDev has released a summary of the proposed changes in the Entertainer profession.

Entertainer Expertise

  • Artiste – with the new inspiration buff mechanism, this expertise tree will feature enhancements to “inspired performances; other details are hush-hush
  • Drama – optional combat enhancements; choosing any expertise in this tree will negate current non-aggro status and you’ll be treated like any other profession

Camps

Camps will be returning to the game soon. With an entertainer module planned for camps, it’ll be possible for an entertainer to perform in the camp instead of in the city. Whether the performance is effective or not would depend on the effectiveness rating of the module, which in turn is influenced by crafting experimentation, as well as through the Artiste expertise tree mentioned above.

Inspiration Ability

Inspiration ability is currently being re-worked, which would then enable the construction of entertainer enhancements out of a pool of buff “packages”. EJDev explains,

Entertainers get a starting point pool which they can purchase these packages with, and they can add negatives with the packages to gain more points. The Artiste expertise tree impacts the efficiency of these packages as well as offers more powerful packages as expertise.

EJDev hinted on other good stuff designed to further enhance the Entertainer profession. He’s not quite ready to spill the beans, but he assured that there will be surprises. Now, that just makes the profession suddenly very appealing.

SWGIn choosing a starting profession while playing Star Wars Galaxies, the first thing that would probably come to mind would be that which would instill fear (Brawler) or one that would help preserve life (Medic). Then of course, there’s the Entertainer. It’s not a “first draft pick” material, but it has its advantages.

Entertainers may not be strong warriors but their mental attributes are way up there. They’re not mere singers and dancers, they have the gift to heal other characters’ ailments – it’s that special power that makes Entertainers popular among groups.

The growing popularity of the profession must have prompted the SWG developers to give the Entertainers more attention. Senior Game Designer EJDev has released a summary of the proposed changes in the Entertainer profession.

Entertainer Expertise

  • Artiste – with the new inspiration buff mechanism, this expertise tree will feature enhancements to “inspired performances; other details are hush-hush
  • Drama – optional combat enhancements; choosing any expertise in this tree will negate current non-aggro status and you’ll be treated like any other profession

Camps

Camps will be returning to the game soon. With an entertainer module planned for camps, it’ll be possible for an entertainer to perform in the camp instead of in the city. Whether the performance is effective or not would depend on the effectiveness rating of the module, which in turn is influenced by crafting experimentation, as well as through the Artiste expertise tree mentioned above.

Inspiration Ability

Inspiration ability is currently being re-worked, which would then enable the construction of entertainer enhancements out of a pool of buff “packages”. EJDev explains,

Entertainers get a starting point pool which they can purchase these packages with, and they can add negatives with the packages to gain more points. The Artiste expertise tree impacts the efficiency of these packages as well as offers more powerful packages as expertise.

EJDev hinted on other good stuff designed to further enhance the Entertainer profession. He’s not quite ready to spill the beans, but he assured that there will be surprises. Now, that just makes the profession suddenly very appealing.

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