StrmnNrmn blog update: thoughts on 333 MHz
StrmnNrmn has posted an update on his blog again, this time about running the PSP’s CPU on its maximum processing speed. As the author explained, the Daedalus N64 Emulator automatically raises the PSP to its peak processing speed of 333 MHz.
But while this gives the emulator a major speed boost, it also means a huge battery drain.
With that explanation in tow, StrmnNrmn further reiterated that he does support running the PSP on full speed, and has been doing so since Daedalus’ R1. Not exactly news on the emulator’s latest update, but closure of an old issue that the dev decided to take the time to resolve. Kudos goes to blackrave, who tipped us off to this news.
Via StrmnNrmn
StrmnNrmn has posted an update on his blog again, this time about running the PSP’s CPU on its maximum processing speed. As the author explained, the Daedalus N64 Emulator automatically raises the PSP to its peak processing speed of 333 MHz.
But while this gives the emulator a major speed boost, it also means a huge battery drain.
With that explanation in tow, StrmnNrmn further reiterated that he does support running the PSP on full speed, and has been doing so since Daedalus’ R1. Not exactly news on the emulator’s latest update, but closure of an old issue that the dev decided to take the time to resolve. Kudos goes to blackrave, who tipped us off to this news.
Via StrmnNrmn