Team Ninja: Less gore in Ninja Gaiden Sigma 2 is deliberate
The PS3’s Ninja Gaiden Sigma 2 is bigger than its Xbox 360 counterpart in a lot of ways. There’s one aspect, however, that it won’t match up to: gore. It’s still an M-rated game, but the blood spills don’t linger as long and there’s now a blue glow that obscures beheadings and decapitations. According to Team Ninja, the censorship was deliberate. More after the jump.
The PS3’s Ninja Gaiden Sigma 2 is bigger than its Xbox 360 counterpart in a lot of ways. There’s one aspect, however, that it won’t match up to: gore. It’s still an M-rated game, but the blood spills don’t linger as long and there’s now a blue glow that obscures beheadings and decapitations. Here’s a comparison video:
According to director and producer Yosuke Hayashi, it was a conscious decision on Team Ninja‘s part.
“Each game has its own concept and with Ninja Gaiden 2, the focus was on extreme violence. But with Ninja Gaiden Sigma 2, we really questioned whether violence is a necessity for a game, so we decided to move away from that trend,” he told GamesRadar.
“So the violence ‘approach’ is not the way we approached the development of Ninja Gaiden Sigma 2. Being able to unlock higher levels of gore would be out of kilter with the concept of the game.”
The gore’s not the only thing that’s been toned down. The difficulty has also received tweaks and all the levels have been reworked. The save point placement problem encountered in the original shouldn’t rear its ugly head in Sigma 2. Oh, and you get these girls:
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Via GamesRadar