TGS 2007: No More Heroes full demo video
Marvelous Interactive’s No More Heroes isn’t just action-packed, it also puts your arms to the test. Then again, we didn’t expect less when Nintendo Wii’s motion sensing controls went hand-in-hand with Suda 51‘s unique ideas. Gamersyde took a video at the Tokyo Game Show 2007 where we see how playing as Travis Touchdown with his beam katana can get crazy.
Combat in this game, as most of us already know, involves lots of swordplay. Being on the Nintendo Wii, you just know some Wiimote waving action is waiting. Hacking enemies down doesn’t seem to be a chore though, because fighting looks dynamic enough with all the moves you can pull off. There’s also a challenging boss that fires classic energy balls and eye beams, but Travis has enough in his arsenal to deliver some lightsaber punishment.
Sounds fun on paper? You’ll be itching to get your hands on No More Heroes when you see it in action. We dare you watch the video below.
Marvelous Interactive’s No More Heroes isn’t just action-packed, it also puts your arms to the test. Then again, we didn’t expect less when Nintendo Wii’s motion sensing controls went hand-in-hand with Suda 51‘s unique ideas. Gamersyde took a video at the Tokyo Game Show 2007 where we see how playing as Travis Touchdown with his beam katana can get crazy.
Combat in this game, as most of us already know, involves lots of swordplay. Being on the Nintendo Wii, you just know some Wiimote waving action is waiting. Hacking enemies down doesn’t seem to be a chore though, because fighting looks dynamic enough with all the moves you can pull off. There’s also a challenging boss that fires classic energy balls and eye beams, but Travis has enough in his arsenal to deliver some lightsaber punishment.
Sounds fun on paper? You’ll be itching to get your hands on No More Heroes when you see it in action. We dare you watch the video below.