The artsy (and fartsy) games we love

art by Isaac PierroThe Weekly Geek has an article listing what each of their writers believe are the top five video games that count as art. Now we won’t mention all of the games that each of their writers listed and we won’t mention the rankings that they’ve put for each game as that would be stealing a bit of something that’s theirs.

However, since we are tasked to inform you folks, we will instead present a few of the more notable games (at least from our humble opinion) that they’ve listed and the reasoning behind the games’ mention.

Just so you guys can get a “feel” of what they’ve got, and no, they didn’t use an Art-o-meter. Here we go.

Playing in the Sandbox
They say that sandbox games make excellent examples of “games as art” because the art involved in these games go beyond aesthetic appeal. According to them sandbox games draw plenty of parallels with more traditional performance art.

You’ve got a set space and you’re free (emphasis on free) to create, from the tools you’re given, an experience that is greater than the sum of its parts. Noted games are The Sims, Animal Crossing, and GTA 3

It’s so pretty, it’s art
What makes Picasso’s weird looking cubes more “beautiful,” compared to similar looking scribbles by a ten year old? I guess there’s a method to the madness that you just instantly recognize. There’s a marriage of craftsmanship and purpose that makes one say, “This looks this way on purpose and because of that this is beautiful.”

We gamers like to believe that a lot of games put in the pretty CG just to make quick cash, but some games, some games put in the pretty CG and it comes out as art. Games they listed include Metroid Prime, Final Fantasy Tactics, Paper Mario, and Final Fantasy XII.

When they move their pixels you see their Soul
They say that a requirement of a good vocalist is that when they open their mouth, you should be able to see their soul. Well, a lot of us gamers stand by the belief that if a person refuses to see some games as art, then that person has no soul.

The game is just simply too weird/unique/seminal to not be art. Games that they’ve listed are Okami, Super Mario Bros, Electroplankton, Katamari Damacy, and the amazing Shadow of the Colossus.

Well, that’s it, to see how they ranked each game and such be sure to click our read link below. Tag this post under art, video games, moving story-telling forward, nostalgia, the need to make order out of chaos, and general pretentiousness.

art by Isaac PierroThe Weekly Geek has an article listing what each of their writers believe are the top five video games that count as art. Now we won’t mention all of the games that each of their writers listed and we won’t mention the rankings that they’ve put for each game as that would be stealing a bit of something that’s theirs.

However, since we are tasked to inform you folks, we will instead present a few of the more notable games (at least from our humble opinion) that they’ve listed and the reasoning behind the games’ mention.

Just so you guys can get a “feel” of what they’ve got, and no, they didn’t use an Art-o-meter. Here we go.

Playing in the Sandbox
They say that sandbox games make excellent examples of “games as art” because the art involved in these games go beyond aesthetic appeal. According to them sandbox games draw plenty of parallels with more traditional performance art.

You’ve got a set space and you’re free (emphasis on free) to create, from the tools you’re given, an experience that is greater than the sum of its parts. Noted games are The Sims, Animal Crossing, and GTA 3

It’s so pretty, it’s art
What makes Picasso’s weird looking cubes more “beautiful,” compared to similar looking scribbles by a ten year old? I guess there’s a method to the madness that you just instantly recognize. There’s a marriage of craftsmanship and purpose that makes one say, “This looks this way on purpose and because of that this is beautiful.”

We gamers like to believe that a lot of games put in the pretty CG just to make quick cash, but some games, some games put in the pretty CG and it comes out as art. Games they listed include Metroid Prime, Final Fantasy Tactics, Paper Mario, and Final Fantasy XII.

When they move their pixels you see their Soul
They say that a requirement of a good vocalist is that when they open their mouth, you should be able to see their soul. Well, a lot of us gamers stand by the belief that if a person refuses to see some games as art, then that person has no soul.

The game is just simply too weird/unique/seminal to not be art. Games that they’ve listed are Okami, Super Mario Bros, Electroplankton, Katamari Damacy, and the amazing Shadow of the Colossus.

Well, that’s it, to see how they ranked each game and such be sure to click our read link below. Tag this post under art, video games, moving story-telling forward, nostalgia, the need to make order out of chaos, and general pretentiousness.

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