The Chronicles of Spellborn update: delay, market expansion, stress tests
Spellborn NV Community Manager Pierre-Yves Deslandes (aka Mirage) for the upcoming title The Chronicles of Spellborn posted an article over at the MMO game’s official website addressing the fans regarding delays and in-game developments.
First off, Deslandes confirmed that the new release window for Spellborn is now slated for a Q1 2008 release. The community manager also added that their game publisher, Frogster Interactive, has just signed a deal that will bring The Chronicles of Spellborn in Japan.
This is certainly good news as this ushers in more gamers with different playing styles compared to those in the West. Anyway, Deslandes shared that the game recently underwent a series of internal stress tests to check if it will have any lags or server crashed during the times when so much players populate a specific region. The official said:
We simulated more than 500 players in real gaming conditions in one single zone (Hawk’s Landing/Hawksmouth) without any crashes or other downtime. This might not look so extraordinary at first glance, but trust me, for a game with heavy action-based combat and such AI; this is one heck of a feat for an MMO.
That’s about it for now and it seems that The Chronicles of Spellborn is shaping up to be an exciting and excellent MMO. Check regularly here at QJ.NET for more updates.
Via TCOS
Spellborn NV Community Manager Pierre-Yves Deslandes (aka Mirage) for the upcoming title The Chronicles of Spellborn posted an article over at the MMO game’s official website addressing the fans regarding delays and in-game developments.
First off, Deslandes confirmed that the new release window for Spellborn is now slated for a Q1 2008 release. The community manager also added that their game publisher, Frogster Interactive, has just signed a deal that will bring The Chronicles of Spellborn in Japan.
This is certainly good news as this ushers in more gamers with different playing styles compared to those in the West. Anyway, Deslandes shared that the game recently underwent a series of internal stress tests to check if it will have any lags or server crashed during the times when so much players populate a specific region. The official said:
We simulated more than 500 players in real gaming conditions in one single zone (Hawk’s Landing/Hawksmouth) without any crashes or other downtime. This might not look so extraordinary at first glance, but trust me, for a game with heavy action-based combat and such AI; this is one heck of a feat for an MMO.
That’s about it for now and it seems that The Chronicles of Spellborn is shaping up to be an exciting and excellent MMO. Check regularly here at QJ.NET for more updates.
Via TCOS