Theatre of War Uber Patch v1.10.0.81 released

Theatre of War gets an Uber Patch - Image 1Talk about freebies. There’s a BIG patch that’s just been released for Battlefront.com‘s WWII strategy game, Theatre of War, and it’s filled with extra content that fans are sure to enjoy.

From two new campaigns to an all new battle generator and map editor, this 1.20 GB patch definitely deserves to be called an Uber Patch. To find the full specifications for this patch, feel free to check out the full article.

Theatre of War Uber Patch released - Image 1Battlefront.com has announced a very special patch for Theatre of War, calling it an Uber Patch. This patch, which upgrades the Battlefront.com version of the game to v1.10.0.81, is 1.20 GB in size and adds a TON of content to the game, including two new campaigns, 11 new multiplayer maps and missions, and an all-new map editor for making your own custom battlefields.

Here are the general changes for the v1.10.0.81 Uber Patch:

New Components:

  1. Map Editor with total capabilities of editing landscapes, roads, elevations, full object placement and more.
  2. Mission-Campaign Editor (improved for multiplayer missions and can be used in tandem with the new Battle Generator).
  3. Battle Generator (allows for easy creation of single and multiplayer missions with a minimum of effort).
  4. New Internet Game Browser functionality available from within the game (shows all currently hosted games on the internet and allows you to join them).

New Campaigns:

  1. Battle of Moscow Campaign – 10 missions (newly updated)
  2. Battle of Normandy Panzer Lehr Campaign – 8 missions

New Missions:

  1. New “Commando” single player mission

Multiplayer Gameplay Changes:

  1. Countdown (time limited) missions added.
  2. Attack/Defense missions added.
  3. Added ability to play with both Human and AI controlled enemies.
  4. Added ability to select different “alliances” in the attack and defense areas.
  5. 11 Multiplayer missions added.
  6. Troop selection system changed. Now you can choose different units from a list of up to 20 different pre-assigned “armies” (force pools) instead of only getting one set of unites per side for each nation.
  7. 11 new Multiplayer maps added.
  8. Automatic attack or defense behavior introduced for the AI forces (when using the Battle Generator to make new battles).
  9. Now the player can play against several different AI’s in multiplayer mode.
  10. Indicator of area selection introduced for a selected army.
  11. Loading and execution of multiplayer missions stabilized.
  12. Loading time reduced for multiplayer missions.
  13. Improved functions of the “Smooth Unit movement” option on client PC’s during multiplayer games for less lag.
  14. Other known errors fixed.

General Changes:

  1. Line of Sight system upgraded: Line of sight is now affected in a more realistic fashion by objects such as small shrubs, tree trunks and leaves among many other elements.
  2. Line of Sight tool implemented when giving “Attack”, “Assault” and “Area Fire” commands. Green line indicates a clear area with unobstructed line of sight where the flora does not hinder fire; a red line shows an area of good sight without serious (but some) blockage; while a black line indicates places your units canÂ’t see at all.
  3. Difficulty level system changed. At NOVICE level, the precision of enemy fire and damage inflicted by AI units were reduced slightly from previous levels. At the REGULAR level, your troops do not differ at all from the AI units and at VETERAN levels, the enemy units benefit from increased precision.
  4. All missions were modified to account for the newer Line of Sight system.
  5. An error related to the reloading of small arms fixed. Small arms can now be reloaded from all postures.
  6. An error related to uncontrollable coaxial machine-gun after breakdown of main weapon fixed.
  7. Non-destroyable coaxial machine-guns error fixed.
  8. Guidance system considering movement of object changed.
  9. Damage calculation system changed for impacts of rounds with base detonating fuses.
  10. Secondary damage calculation system updated.
  11. Errors related to game objects fixed.
  12. Size of Daimler Mk I and animation of its crew changed.
  13. Crew of Is-2 reduced to 4 men.
  14. Calculation of commander cupola hits modified.
  15. Some material of vehicles and other additional components changed from armor steel to metal.
  16. Gunnery damage pattern corrected.
  17. Damage pattern changed for armor shields and additional parts of the vehicles.
  18. Infantry ammunition load errors fixed.
  19. Model of the DShK mounted machine-gun amended.
  20. Vehicle burning time increased.
  21. Dependence between aiming accuracy and Gunner skill (for gunnery) and Accuracy (for small arms) changed.
  22. Freezing animations errors fixed.
  23. Errors related to losses of detachments and combat units when progressing through a campaign fixed.
  24. Infantry behavior in trenches improved.
  25. Air support behavior improved.
  26. Aiming at various parts of vehicles or infantry by AI-controlled combat units added.
  27. An error with Wz.34 armored car fixed.
  28. The game sound system has been improved.
  29. Movements of the vehicles and infantry in defense improved.
  30. Units are visible according to their reference data.
  31. Difficulty of several missions was adjusted.
  32. Some minor AI bugs corrected.
  33. Fire sectors for combat snow mobile NKL-26 and Polish Vickers tank were changed.
  34. Streamlined organization of various document files and utilities via new multi-tiered “Theatre of War” Program Group entry.
  35. Addition of new Battlefront.com Internet Browser Community Toolbar (installation optional, see below for more details on this new tool).
  36. Many other corrections and improvements throughout the game.

You can download the patch by following the source link below. To all the Theatre of War players out there, we wish you all the best in your new campaigns!

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