Tretton talks about user content, MGS4, next-gen rumble

Tretton - Image 1Sony Computer Entertainment America President and CEO Jack Tretton was recently interviewed by GamePro, and he had a lot of interesting things to say about the Sony PlayStation 3 and what the future holds for it. He had some nice revelations and insights regarding third-party titles, controller-related features and when the PS3 will really kick into high gear.

Tretton was particularly excited about the holiday season of 2007. He explains that this should vindicate Sony after months of doubt. This will be the first peak market season of the high-end console, and it will also be the first one with adequate unit supply and full software support, drawing some parallelism with past experiences. “We’ve certainly seen it on the other Sony platforms like the PSOne, PS2 and more recently with the PSP,” he says.

Tretton also expressed his feelings on how important third-party developers are to their platform. He says that no less than 70% of their total software market will be allotted to third parties, with sponsored and in-house projects taking the rest of the space.

Asked what third-party game he thinks is most important at this point, Tretton answered, “The game that we’re most excited about that we’ve seen from the third-party community is probably Metal Gear Solid, that’s the one people talk about the most.”

Fans and developers alike have been clamoring for a comeback of the Vibration function and Tretton gave some encouraging words. “There’s certainly an opportunity for vibration to be there,” said the SCEA chief. However, he stressed that the Sixaxis controller has some unique bells and whistles of its own which he can’t wait for games like Warhawk and Lair to demonstrate.

As far as user-generated content is concerned, Tretton says that the entire Sony management cares about the status of the relationship between the company and its supporters. He cites the value of communication between Sony and the online community which will be brought forward by PlayStation Home. He said he intends to keep the lines open so that players can talk and Sony can listen.

Via GamePro

Tretton - Image 1Sony Computer Entertainment America President and CEO Jack Tretton was recently interviewed by GamePro, and he had a lot of interesting things to say about the Sony PlayStation 3 and what the future holds for it. He had some nice revelations and insights regarding third-party titles, controller-related features and when the PS3 will really kick into high gear.

Tretton was particularly excited about the holiday season of 2007. He explains that this should vindicate Sony after months of doubt. This will be the first peak market season of the high-end console, and it will also be the first one with adequate unit supply and full software support, drawing some parallelism with past experiences. “We’ve certainly seen it on the other Sony platforms like the PSOne, PS2 and more recently with the PSP,” he says.

Tretton also expressed his feelings on how important third-party developers are to their platform. He says that no less than 70% of their total software market will be allotted to third parties, with sponsored and in-house projects taking the rest of the space.

Asked what third-party game he thinks is most important at this point, Tretton answered, “The game that we’re most excited about that we’ve seen from the third-party community is probably Metal Gear Solid, that’s the one people talk about the most.”

Fans and developers alike have been clamoring for a comeback of the Vibration function and Tretton gave some encouraging words. “There’s certainly an opportunity for vibration to be there,” said the SCEA chief. However, he stressed that the Sixaxis controller has some unique bells and whistles of its own which he can’t wait for games like Warhawk and Lair to demonstrate.

As far as user-generated content is concerned, Tretton says that the entire Sony management cares about the status of the relationship between the company and its supporters. He cites the value of communication between Sony and the online community which will be brought forward by PlayStation Home. He said he intends to keep the lines open so that players can talk and Sony can listen.

Via GamePro

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