Turn 10 explains latest DLC for Forza Motorsport 2
Dan Greenawalt, Turn 10‘s lead designer for Forza Motorsport 2, recently had a talk with GameSpot about their upcoming piece of downloadable content for Forza 2. The track, known as Twin Ring Motegi, will be made available to gamers on October 26, and in preparation for that, Greenawalt offered to respond to some questions regarding the choice of track and tips for handling the course.
First off, the justification for the track. Greenawalt explained that Twin Ring Motegi gave gamers the most value for money, if you’re looking at the dynamics of the course itself. The twin ring layout offers multiple ways for gamers to set up races, and because of it, “Motegi moved to the top of the pile because of how many ribbons that we could give players with this one environment. Basically, we knew that Motegi would give players the most gameplay bang!”
How many ribbons? Well, according to Greenawalt, there are four configurations set up, including three road courses and an oval. That certainly brings up the expectations for just one “track”.
That being said though, Greenawalt does give gamers a bit of a heads-up regarding what Twin Ring Motegi has in store for them. He explains,
The full track is one of the longer ribbons in Forza Motorsport. It’s a nice mix of combination corners and pretty brutal hairpins. The short West Course is one the shorter ribbons in the game so that there are always cars around. The bonus is that Motegi Speedway is really different from any of our other tracks (even the other oval). The NW curve is tight enough that braking is still required. This also seems to make it less of a pure flat-out top-speed contest than the Nissan Speedway.
The Twin Ring Motegi DLC will be made available on October 26 for 600 Microsoft Points. In the meantime, you can check the read link below for the rest of the interview. Enjoy!
Dan Greenawalt, Turn 10‘s lead designer for Forza Motorsport 2, recently had a talk with GameSpot about their upcoming piece of downloadable content for Forza 2. The track, known as Twin Ring Motegi, will be made available to gamers on October 26, and in preparation for that, Greenawalt offered to respond to some questions regarding the choice of track and tips for handling the course.
First off, the justification for the track. Greenawalt explained that Twin Ring Motegi gave gamers the most value for money, if you’re looking at the dynamics of the course itself. The twin ring layout offers multiple ways for gamers to set up races, and because of it, “Motegi moved to the top of the pile because of how many ribbons that we could give players with this one environment. Basically, we knew that Motegi would give players the most gameplay bang!”
How many ribbons? Well, according to Greenawalt, there are four configurations set up, including three road courses and an oval. That certainly brings up the expectations for just one “track”.
That being said though, Greenawalt does give gamers a bit of a heads-up regarding what Twin Ring Motegi has in store for them. He explains,
The full track is one of the longer ribbons in Forza Motorsport. It’s a nice mix of combination corners and pretty brutal hairpins. The short West Course is one the shorter ribbons in the game so that there are always cars around. The bonus is that Motegi Speedway is really different from any of our other tracks (even the other oval). The NW curve is tight enough that braking is still required. This also seems to make it less of a pure flat-out top-speed contest than the Nissan Speedway.
The Twin Ring Motegi DLC will be made available on October 26 for 600 Microsoft Points. In the meantime, you can check the read link below for the rest of the interview. Enjoy!