Uncharted 2 AI trained to hunt you down

Uncharted 2 is smarter than you - Image 1He’s no Solid Snake, but Nathan Drake’s going to be doing a lot of stealth action in Uncharted 2: Among Thieves. According to the director, the game has new AI technology that will present a lot of new challenges for Nathan, who will have to do a lot of sneaking around. Details after the link.

Uncharted 2 is smarter than you - Image 1He’s no Solid Snake, but Nathan Drake’s going to be doing a lot of stealth action in Uncharted 2: Among Thieves.

According to the director Bruce Straley, the game has new AI technology that will present a lot of new challenges for Nathan, who will have to do a lot of sneaking around:

As a result of expanding our gameplay to account for action-stealth, there are two new behaviours added to enemies, ‘investigate’ and ‘hunt.’

With ‘investigate’ the enemies have peripheral vision just like humans. When Drake enters this peripheral vision the enemies will look over in the direction they think they saw him in and depending on how long he was in this vision cone, they may just look or they may walk over and check out what they think they saw.

With the ‘hunt’ behaviour the enemies have already spotted Drake and are in combat with him. While in combat the enemies make certain assumptions on where Drake is based on his last known location.


If they lose eye contact with Drake for a few seconds, one or more enemies will start hunting around the area, starting with his last known location, and then spread their search out if he’s not found.


If they are to hunt for Drake they’ll need the ability to climb on the environment, jump across gaps, and drop down from ledges to get to him. The benefit to this was our combat wasn’t limited to flat terrain anymore.

Enemies will also have blaring red exclamation marks appear above their heads before they come after you. Well, no, but that’d be fun.



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Via CVG

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