Uncharted: Drake’s Fortune: why it’s only possible on the PlayStation 3
In a recent interview with Evan Wells, Co-President of Naughty Dog, he talks about various details for Uncharted: Drake’s Fortune which just recently went gold. In the interview, Wells also explains why the game was only possible for the PlayStation 3.
First of all, Wells confirmed both rumble and use of SIXAXIS in Uncharted: Drake’s Fortune. Also, the game will play from 10 to 12 hours on the first run but like any good game holds enough secrets to get you going the next time around (and the next, and the next one after that.)
The game has also been written to make way for sequels to the game. While the game doesn’t end in a cliffhanger, Wells explains that the game is open to a lot more “opportunities to explore other Uncharted parts of the world.” Gives an all new meaning to the title, doesn’t it?
Wells also explains why the game was meant only for the PlayStation 3, saying that it’s primarily the use of a hard drive, which allows you to play the game from start to finish without having to wait for anything to load. Not only that, but the data couldn’t fit on anything else but a Blu-ray disc.
Uncharted: Drake’s Fortune is huge: 24GB huge. It would have been larger but they’re currently only utilizing one layer of the disc. This would change in future games though. Wells says that future games (the sequel maybe?) might utilize the second layer and would use more than 25GB worth of space.
Wells was also asked how much of the PlayStation 3’s power they actually utilized. Wells answered: “As far as the Cell processor and the SPU’s are concerned we were only using about 1/3 to 1/2 of the SPU’s at one time and so there is still quite a bit more we can do.”
Follow the Read link for the whole interview.
In a recent interview with Evan Wells, Co-President of Naughty Dog, he talks about various details for Uncharted: Drake’s Fortune which just recently went gold. In the interview, Wells also explains why the game was only possible for the PlayStation 3.
First of all, Wells confirmed both rumble and use of SIXAXIS in Uncharted: Drake’s Fortune. Also, the game will play from 10 to 12 hours on the first run but like any good game holds enough secrets to get you going the next time around (and the next, and the next one after that.)
The game has also been written to make way for sequels to the game. While the game doesn’t end in a cliffhanger, Wells explains that the game is open to a lot more “opportunities to explore other Uncharted parts of the world.” Gives an all new meaning to the title, doesn’t it?
Wells also explains why the game was meant only for the PlayStation 3, saying that it’s primarily the use of a hard drive, which allows you to play the game from start to finish without having to wait for anything to load. Not only that, but the data couldn’t fit on anything else but a Blu-ray disc.
Uncharted: Drake’s Fortune is huge: 24GB huge. It would have been larger but they’re currently only utilizing one layer of the disc. This would change in future games though. Wells says that future games (the sequel maybe?) might utilize the second layer and would use more than 25GB worth of space.
Wells was also asked how much of the PlayStation 3’s power they actually utilized. Wells answered: “As far as the Cell processor and the SPU’s are concerned we were only using about 1/3 to 1/2 of the SPU’s at one time and so there is still quite a bit more we can do.”
Follow the Read link for the whole interview.