Unofficial Gameboy Color Emulator Updated (RIN v.051)
We can hardly keep up with the speed of these releases. Here is another update for the Gameboy color emulator.
A new update to the unoffical version of RIN has just been released. It is version .051.
You can download it here.
Thanks to JZT for the below translation of what is new in this version and to PSPWiki for the file.
“It adds support for a key config file, including mapping “Rapid A” and “Rapid B” to buttons. kwn also added a picture mode and some sort of Vsync mode, although I can’t tell what’s new about that. L and R triggers are now default for select and start, respectively. Make sure to stick the config file in the same directory as EBOOT. Oh, and the config screen (including key-mapping)is now accessed by pressing L and R simultaneously, now.
The picture mode allows you to display a custom .bmp for the config menu / ROM selection screen. It has to be 480×272, 24 bit Windows BMP file. And the Header has to be 0x36 bytes (? I’m a bit confused about that, if anyone smarter wants to clarify). “
Update: Daley has sent us these awesome menu wallpapers to use with the emulator.
We have converted them to BMP format for you. Just click on them for the full versions.
Here is more menu wallpapers from PSPWiki.
These were given to us by zoogderrick2
We can hardly keep up with the speed of these releases. Here is another update for the Gameboy color emulator.
A new update to the unoffical version of RIN has just been released. It is version .051.
You can download it here.
Thanks to JZT for the below translation of what is new in this version and to PSPWiki for the file.
“It adds support for a key config file, including mapping “Rapid A” and “Rapid B” to buttons. kwn also added a picture mode and some sort of Vsync mode, although I can’t tell what’s new about that. L and R triggers are now default for select and start, respectively. Make sure to stick the config file in the same directory as EBOOT. Oh, and the config screen (including key-mapping)is now accessed by pressing L and R simultaneously, now.
The picture mode allows you to display a custom .bmp for the config menu / ROM selection screen. It has to be 480×272, 24 bit Windows BMP file. And the Header has to be 0x36 bytes (? I’m a bit confused about that, if anyone smarter wants to clarify). “
Update: Daley has sent us these awesome menu wallpapers to use with the emulator.
We have converted them to BMP format for you. Just click on them for the full versions.
Here is more menu wallpapers from PSPWiki.
These were given to us by zoogderrick2