Updated Tabula Rasa fact sheet

Tabula Rasa - Image 1

NCSoft has just released an updated fact sheet for their upcoming MMORPG epic, Tabula Rasa. We’ve covered a few of these features before here on QJ’s Tabula Rasa blog, but there are some new stuff here, including a general overview of how the squads and clans system works.

Here’s the fact sheet:

  • Richard GarriottÂ’s Signature Creative Vision – Features a rich storyline with culminating experiences, immersive environments and a persistent plot.
  • “Logos” Language & Powers – Alien language and powers allow players to harness the very fabric of the cosmos for heals, attacks and more!
  • Ethical Parables – Players encounter ethical decisions while attempting to complete goals or missions that affect the people and environments around them.
  • Brings Role-playing to the Battlefield – Fast-paced action involving skill, stealth and strategy combines with character growth and development (RPG) on a massive multiplayer scale (MMO).
  • Battlefield Control Points – Entrenched positions on a given battlefield can change hands over the course of a battle and affect spawn points and missions of both enemy and friendly characters.
  • Character Cloning System – Explore different character paths without having to start from scratch.
  • Crafting & Economy – Players will craft powerful items to use in battle or trade with other players
  • Deep Exploration – Explore massive planets, each with multiple continents and regions therein.
  • Squads and Clans – Players will form social bonds by joining or creating non-permanent groups called squads, and persisting groups called clans.
  • Player-vs-Player – Clans can declare war on each other, enabling voluntary PvP gameplay.
  • Integrated Voice Chat – Fully integrated in-game communication technology allows players to chat with their team mates using their own voices in real time. No extra software installation required.

Tabula Rasa is expected to go live in Q3 2007. For a look at how the game plays, check out this video of some in-game footage. You might also want to take a look at Lord British’s Tabula Rasa presentation for an even more in-depth view of the game complete with voice-over explanations from Richard Garriott himself.

Via Stratics Message Forums

Tabula Rasa - Image 1

NCSoft has just released an updated fact sheet for their upcoming MMORPG epic, Tabula Rasa. We’ve covered a few of these features before here on QJ’s Tabula Rasa blog, but there are some new stuff here, including a general overview of how the squads and clans system works.

Here’s the fact sheet:

  • Richard GarriottÂ’s Signature Creative Vision – Features a rich storyline with culminating experiences, immersive environments and a persistent plot.
  • “Logos” Language & Powers – Alien language and powers allow players to harness the very fabric of the cosmos for heals, attacks and more!
  • Ethical Parables – Players encounter ethical decisions while attempting to complete goals or missions that affect the people and environments around them.
  • Brings Role-playing to the Battlefield – Fast-paced action involving skill, stealth and strategy combines with character growth and development (RPG) on a massive multiplayer scale (MMO).
  • Battlefield Control Points – Entrenched positions on a given battlefield can change hands over the course of a battle and affect spawn points and missions of both enemy and friendly characters.
  • Character Cloning System – Explore different character paths without having to start from scratch.
  • Crafting & Economy – Players will craft powerful items to use in battle or trade with other players
  • Deep Exploration – Explore massive planets, each with multiple continents and regions therein.
  • Squads and Clans – Players will form social bonds by joining or creating non-permanent groups called squads, and persisting groups called clans.
  • Player-vs-Player – Clans can declare war on each other, enabling voluntary PvP gameplay.
  • Integrated Voice Chat – Fully integrated in-game communication technology allows players to chat with their team mates using their own voices in real time. No extra software installation required.

Tabula Rasa is expected to go live in Q3 2007. For a look at how the game plays, check out this video of some in-game footage. You might also want to take a look at Lord British’s Tabula Rasa presentation for an even more in-depth view of the game complete with voice-over explanations from Richard Garriott himself.

Via Stratics Message Forums

Add a Comment

Your email address will not be published. Required fields are marked *